Mrs_Doublefire's blog

Mrs_Doublefire

Shared on Fri, 10/19/2007 - 23:52

Floor Reloaded

If you remember back to my first post about environments, you'll recall my discussion about work that changes. That first interior Forerunner space had a floor element that ran through it, and still does. However, it now closely resembles the underglass machinery on the level Construct. Originally it was the image below with the round ends continuing to the disk shaped entances and exits. It, along with my holo projector, were re-formatted for use in the ring hall's sub-rooms. Of course, my hologram was was replaced by a hologram of the prophet.

Mrs_Doublefire

Shared on Thu, 10/18/2007 - 12:50

The Citadel Bowl

Also known as The Covenant crater. Whichever name you know it by, it's that big snowy half moon where you traverse down the cliffside and then battle a couple Scarabs. I worked on this pit and the trench that leads to it. It was a very similar process to what I did on The Ark. However, the geometry wasn't nearly as finished as it was on The Ark. I did quite a bit more modeling on this terrain. The trench went through a big change in that I had to make it 30% longer  while maintaining visual occlusion.

Mrs_Doublefire

Shared on Thu, 10/18/2007 - 12:50

The Citadel Bowl

Also known as The Covenant crater. Whichever name you know it by, it's that big snowy half moon where you traverse down the cliffside and then battle a couple Scarabs. I worked on this pit and the trench that leads to it. It was a very similar process to what I did on The Ark. However, the geometry wasn't nearly as finished as it was on The Ark. I did quite a bit more modeling on this terrain. The trench went through a big change in that I had to make it 30% longer  while maintaining visual occlusion.

Mrs_Doublefire

Shared on Wed, 10/17/2007 - 15:29

That's So Wastefull!

It's a desert waste land! That's probably why the internal name for The Ark was known as Waste. My biggest task for this level was all of the terrain work. When I got this assignment, all of the level design and major modelling had been done. My job was to smooth out any major jagginess, sepparate out parts and remodel if necessary to hide texture seems, UV unwrap all the texture coordinates and do initial shader work. Additionally, I did the same for all of the individual boulders.

Mrs_Doublefire

Shared on Wed, 10/17/2007 - 15:29

That's So Wastefull!

It's a desert waste land! That's probably why the internal name for The Ark was known as Waste. My biggest task for this level was all of the terrain work. When I got this assignment, all of the level design and major modelling had been done. My job was to smooth out any major jagginess, sepparate out parts and remodel if necessary to hide texture seems, UV unwrap all the texture coordinates and do initial shader work. Additionally, I did the same for all of the individual boulders.

Mrs_Doublefire

Shared on Tue, 10/16/2007 - 11:43

Monsters in the Closet, Under the Bunker!

Here are a couple of environment pieces that I can take almost all of the credit for. They appear on the level, The Ark.

Mrs_Doublefire

Shared on Tue, 10/16/2007 - 11:43

Monsters in the Closet, Under the Bunker!

Here are a couple of environment pieces that I can take almost all of the credit for. They appear on the level, The Ark.

Mrs_Doublefire

Shared on Tue, 10/16/2007 - 01:59

AAARRrrrrrggg!

Sorry, this is not a developer entry.

Mrs_Doublefire

Shared on Tue, 10/16/2007 - 01:59

AAARRrrrrrggg!

Sorry, this is not a developer entry.

Mrs_Doublefire

Shared on Fri, 10/12/2007 - 13:09

You've Been Promoted!

I was the third person hired on for the contract 3D Artist position. Total, I think there were 11 of us hired on at different times over the period of about 6 months. The first hiree was "really" promoted and hired on full time when he hit about 6 months on his contract. Us contractors were seated upstairs with the testers, away from the full timers. There was definitely a disconnect. We only talked to our leads and art directors. Well this first guy went downstairs when he was hired on full time. No biggie, it was expected.

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