Joker961
Shared on Mon, 05/17/2010 - 09:00Unfortunately, there's no Bren gun in WaW... or Halo.
Had another stab at Halo: Reach yesterday. I had to ragequit after only four or five matches after my outraged screaming reached ear-shattering decibelage. I was sucking insanely bad, and I wound up majorly negative in every single match. Lining up shots was impossible for me, while my opponents were getting headshot after headshot after headshot. (Hey, Bungie, know what? Probably not a good idea to make SWAT part of a grab-bag rotation on a beta, 'kay? Just sayin'.) I hated not being able to select my own weapon loadout like I do in every other shooter. The assault rifle is like shooting vitamins at the enemy, just sprucing them up so they can give me a melee finish to my noggin. In defense of the beta, I think they've largely perfected the mechanics of the Melee strike, which Bungie so infamously screwed up in Halo 3 by "fixing" the oh-so-obviously unbroken melee mechanic of Halo 2.
It was enough that I decided not to buy Halo: Reach, period. Not even for the co-op campaign. The last, sorry gasp of the Halo franchise is just not for me. Yeah, I know, it's still insanely popular. It's an apples and oranges thing. Halo isn't worse than other shooters; it's different. But one thing it also isn't: It just isn't for me anymore. If I wanted to invest the time in the massive learning curve it would require to unlearn the mechanics of the military shooters I currently play (which would, of course, diminish my already embarrassingly minimal competence on those), plus spend untold hours tweaking my XIM360 config so that my aim with the feeble Halo weaponry isn't that of an epileptic chimp with Coke bottle bottom glasses, then, maybe I might play Halo: Reach. But probably not. More power to those who will, but it's just not for me.
After my Halo: Reach humiliation, Matt64 was nice enough to indulge me with Treyarch's Call of Duty: World at War co-op. I had a tremendous time. We played competitive co-op, and it was just incredibly fun to play. Tho my aim was horrid after the beer and pizza break, there were some hilarious moments along the way: On some of the Pacific Theater missions, there were some hilarious enemy death animations, including a Pete Rose-worthy face-first slide o'death in the mud that cracked Matt64 and me up. Best of all, in the co-op mission Heart of the Reich, we were storming the steps of the Reichstag, almost at the end of the level... and the huge pillar from the front steps fell over and squashed Reibo like a bug. I wish I had been recording that... It was a Keystone Cops moment that would have made an awesome YouTube clip. Ah, well. Maybe next time.
It was enough that I decided not to buy Halo: Reach, period. Not even for the co-op campaign. The last, sorry gasp of the Halo franchise is just not for me. Yeah, I know, it's still insanely popular. It's an apples and oranges thing. Halo isn't worse than other shooters; it's different. But one thing it also isn't: It just isn't for me anymore. If I wanted to invest the time in the massive learning curve it would require to unlearn the mechanics of the military shooters I currently play (which would, of course, diminish my already embarrassingly minimal competence on those), plus spend untold hours tweaking my XIM360 config so that my aim with the feeble Halo weaponry isn't that of an epileptic chimp with Coke bottle bottom glasses, then, maybe I might play Halo: Reach. But probably not. More power to those who will, but it's just not for me.
After my Halo: Reach humiliation, Matt64 was nice enough to indulge me with Treyarch's Call of Duty: World at War co-op. I had a tremendous time. We played competitive co-op, and it was just incredibly fun to play. Tho my aim was horrid after the beer and pizza break, there were some hilarious moments along the way: On some of the Pacific Theater missions, there were some hilarious enemy death animations, including a Pete Rose-worthy face-first slide o'death in the mud that cracked Matt64 and me up. Best of all, in the co-op mission Heart of the Reich, we were storming the steps of the Reichstag, almost at the end of the level... and the huge pillar from the front steps fell over and squashed Reibo like a bug. I wish I had been recording that... It was a Keystone Cops moment that would have made an awesome YouTube clip. Ah, well. Maybe next time.
Featured Modern Warfare 2 Video
Booster Hunt
Booster Hunt
Today's featured MW2 vid by DJHendry13, tho not high rez, is especially good, since it's a fine example of the Good Work being carried on by followers of Sandy Ravage. After the CoD link jump, there's a TDM match on Wetwork which is pretty amazing. I always get grenaded to bloody smithereens on that map, but EarnMyRespect goes 36-3! But, of course, I'm no Sandy Ravage. And speaking of Sandy Ravage, our last clip is the man himself running rampant on Sub Base and dishing out intermittent booster justice with his SPAS-12. On to the CoD links:
- WePlayCoD: OXM Black Ops article scans. FTA: 'There will be "dedicated co-op" with separate levels.' Hope that means there'll be campaign co-op, rather than only Spec Ops style co-op. (Thanks to dug_star1 for the tweeted link!)
- 1Up Humor: Say No to Overpriced DLC.
- BASHandSlash: CoD PC multiplayer tweak manual.
EarnMyRespect: CoD4 TDM on Wetwork (36-3)
Sandy Ravage: FFA against campers and boosters
Uploaded 14 May 2010 by SandyRavage
More Gaming Links:
Ten FTW: Halo Reach (Top 10 Changes in Halo: Reach)
Uploaded 15 May 2010 on Machinima
- Medal of Honor previews: 1Up; Destructoid.
- BASHandSlash: MoH Tier 1: US Rangers' Sledgehammer (Translated from German gaming mag PC Action).
- Kotaku: Lost Planet 2 'Frankenreview'. For when you can't be bothered to read entire reviews. FWIW, MetaReviews currently has Lost Planet 2 scoring a less than stellar 73%.
- G4TV: Feedback: Lost Planet 2, Little Big Planet 2, and Nintendo 3DS discussion.
- Platform Nation: Reach: Beta - A Fan's Perspective.
- GamesRadar: Interview: Halo 2's final players share their stories.
- Softpedia: Bungie will have trouble recapturing the Halo magic. Especially considering they've been busy fracking it up beginning with Halo 3.
- CVG: Epic 'nervous' over Unreal Engine 4.
- GameInformer: Epic Studio behind the scenes.
- Destructoid: Bungie is looking for help - in moving.
- GameTrailers: Pach-Attack Episode 117. Can PC games like StarCraft 2 and Diablo III survive in a console-dominated market?
Non-Gaming Links:
- UGO: Ten reasons why Law & Order will never work in LA.
- SloshSpot: The Anatomy of Jack Bauer. They forgot his bad ass.
- ChicagoNow: 65 Embarrassingly Bad Product Names.
- Joker961's blog
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