Mrs_Doublefire
Shared on Tue, 10/16/2007 - 11:43Here are a couple of environment pieces that I can take almost all of the credit for. They appear on the level, The Ark.
This is a monster closet. What's a monster closet, you say? A monster closet is a space in a level that doesn't go anywhere but looks like it does. This space is used to spawn more and more enemies until you eventually round that corner and the illusion that they are just appearing from nowhere is lost. When I got this it was just a very shallow box whole in the side of this hill. I gave it some visual character inside and out and made it a ramp hallway down to a locked door. The shaders on the insided are just those from elsewhere in the level but the one on the outside, I made myself.
This is the Scarab bunker. It's not all that impressive, and out of all of my work, I like it the least. The basic shape was modeled when I got it so I added a lot of the modeled in details and then UVed and textured it. Mainly, I don't like the top of it but the inside is kind of nice. One of the restrictions with this was that it couldn't have any new shaders. There was already so much going on in this space and we were starting to get worried about disk space on the DVD too.
- Mrs_Doublefire's blog
- Log in or register to post comments
Comments
Submitted by OldManRiver48 on Tue, 10/16/2007 - 20:59
Submitted by Aonon on Tue, 10/16/2007 - 12:16
Submitted by SPEEDBYRD on Fri, 10/19/2007 - 23:56