Less Rumors, Less Pressure, More Information

Robbway

Shared on Thu, 07/19/2007 - 12:00

I used a pick-and-choose method for E3 news.  The lack of a lot of general public at the event prevented a lot of misquotes, errors, and out-of-context information (like running with a quote as the remaining half of the speech because you're "live."  Since the manufactures had a more controlled audience, they didn't feel the need to show as many far-future games which will never be made.  The information was more useful without that cloud of ignorance from last year's E3.  Not only that, I ignored a ton of information I was not interested in.

I have a criticism of Assassin's Creed from E3, and its not what you think.  The trailer has the assassin taking a swan dive off the roof of a building.  Why?  Swan dives--without water, mind you--are not an assassin's technique.  It's also not stealthy, but rather ostentatious.  An assassin who wants to be noticed?  That's just wrong.  Stop making trailers that look cool but don't make sense!  If you're showcasing the game, show the gameplay.

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