SGreth
Shared on Mon, 10/30/2006 - 08:24I dunno...call it a slump, disinterest, or what have you. I'm really not too interested in playing games these days. They're time-consuming, unproductive, and none of the current games really makes me want to sit down and play all that long. I guess the only ones I'm looking forward to are Supreme Commander and Team Fortress 2 (along with Portal). Perhaps I'm just exiting the realm of the 'hardcore' and slipping into the masses...
I'm in a constant tail-chasing game with myself trying to find a 'side project' to work on and I can never stay focused long enough to reach completion. As mention in a previous blog, I've all but abandoned game development. I consider myself a pretty damn slick coder, but I've struck out trying to come up with a unique game idea.
That being said, I'm having lots of fun working on Splatter. So far I can:
Load an Image (the following formats are supported) (*.BMP;*.CUT;*.DCX;*.DDS;*.ICO;*.GIF;*.JPG;*.LBM;*.LIF;*.MDL;*.PCD;*.PCX;*.PIC;*.PNG;*.PNM;*.PSD;*.PSP;*.RAW;*.SGI;*.TGA;*.TIF;*.WAL;*.ACT;*.PAL;)|*.BMP;*.CUT;*.DCX;*.DDS;*.ICO;*.GIF;*.JPG;*.LBM;*.LIF;*.MDL;*.PCD;*.PCX;*.PIC;*.PNG;*.PNM;*.PSD;*.PSP;*.RAW;*.SGI;*.TGA;*.TIF;*.WAL;*.ACT;*.PAL)
Save an Image
Zoom-In
Zoom-Out
Paint little red dots all over the image (testing out using brushes)
I'm currently researching image scaling techniques so that you can resize an image (scale it larger or smaller). There are tons of ways to sample the image to minimize detail loss and aliasing. I'll probably just code up a few methods to get started and then move on.
By the way: In the event you have a good media collection at home that you'd love to listen to anywhere, try out Orb. DSmooth got me into using the software. I wasn't too impressed with the initial version, but the 2.0 beta is pretty damn slick.
Random Pic O' the day:
I'm in a constant tail-chasing game with myself trying to find a 'side project' to work on and I can never stay focused long enough to reach completion. As mention in a previous blog, I've all but abandoned game development. I consider myself a pretty damn slick coder, but I've struck out trying to come up with a unique game idea.
That being said, I'm having lots of fun working on Splatter. So far I can:
Load an Image (the following formats are supported) (*.BMP;*.CUT;*.DCX;*.DDS;*.ICO;*.GIF;*.JPG;*.LBM;*.LIF;*.MDL;*.PCD;*.PCX;*.PIC;*.PNG;*.PNM;*.PSD;*.PSP;*.RAW;*.SGI;*.TGA;*.TIF;*.WAL;*.ACT;*.PAL;)|*.BMP;*.CUT;*.DCX;*.DDS;*.ICO;*.GIF;*.JPG;*.LBM;*.LIF;*.MDL;*.PCD;*.PCX;*.PIC;*.PNG;*.PNM;*.PSD;*.PSP;*.RAW;*.SGI;*.TGA;*.TIF;*.WAL;*.ACT;*.PAL)
Save an Image
Zoom-In
Zoom-Out
Paint little red dots all over the image (testing out using brushes)
I'm currently researching image scaling techniques so that you can resize an image (scale it larger or smaller). There are tons of ways to sample the image to minimize detail loss and aliasing. I'll probably just code up a few methods to get started and then move on.
By the way: In the event you have a good media collection at home that you'd love to listen to anywhere, try out Orb. DSmooth got me into using the software. I wasn't too impressed with the initial version, but the 2.0 beta is pretty damn slick.
Random Pic O' the day:
- SGreth's blog
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Comments
Submitted by CapnHun on Mon, 10/30/2006 - 12:58
Submitted by SGreth on Mon, 10/30/2006 - 13:09
Submitted by Rhysode on Mon, 10/30/2006 - 16:07