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SGreth
Shared on Thu, 02/08/2007 - 08:29In yesterday's post I talked about possibly starting up a 2D game creation tool. I spent last night mulling over the major features and boiled them down into a high-level product overview. Note the key word: high-level.
Now I need feedback from the dev's on this site as well as the non-devs who even have the most remote of interests in making games.
What do I need from you? Feedback. If you have even the most remote of interests in making games then I'm soliciting your opinion. Even if you have no formal development training.
What, on this list, is missing, could be done away with, or needs more clarification?
Without further adieu...
Kyrite Game Studio
Overview
The Kyrite Game Studio is a 2D game creation tool. By providing an easy to use editor along with a flexible scripting interface you'll be able to create exciting games for the Microsoft Windows and XBox 360 platforms. For the price of a commercial game you can have all the tools needed to bring your vision to life!
Key Features
No code compilation is required - All coding by the end-user is done via a scripting language.
External debugging facilities for quicker script bug resolution.
Fully integrated networking (Available only on Windows until networking is offered as part of the XNA framework)
Full Newtonian physics model
Per-pixel (using collision bit-masks) and polygon-based (convex and concave) collision detection.
Scriptable GUI elements along with a built-in GUI designer
Integrated Level Editor and Asset management
Built-In AI framework - Layer your own specific logic on top of base NPC behavior models
High performance sprite rendering system including animation and support for texture shaders
Integrated particle effect editor
3D Sound (well, this is better described as "positional audio" since the engine is only 2D)
Keyboard / Joystick / Controller input
Excellent documentation - I'm talking about top-notch here. Examples, in-depth descriptions, quick-starts, the whole ball of wax.
Now I need feedback from the dev's on this site as well as the non-devs who even have the most remote of interests in making games.
What do I need from you? Feedback. If you have even the most remote of interests in making games then I'm soliciting your opinion. Even if you have no formal development training.
What, on this list, is missing, could be done away with, or needs more clarification?
Without further adieu...
Kyrite Game Studio
Overview
The Kyrite Game Studio is a 2D game creation tool. By providing an easy to use editor along with a flexible scripting interface you'll be able to create exciting games for the Microsoft Windows and XBox 360 platforms. For the price of a commercial game you can have all the tools needed to bring your vision to life!
Key Features
No code compilation is required - All coding by the end-user is done via a scripting language.
External debugging facilities for quicker script bug resolution.
Fully integrated networking (Available only on Windows until networking is offered as part of the XNA framework)
Full Newtonian physics model
Per-pixel (using collision bit-masks) and polygon-based (convex and concave) collision detection.
Scriptable GUI elements along with a built-in GUI designer
Integrated Level Editor and Asset management
Built-In AI framework - Layer your own specific logic on top of base NPC behavior models
High performance sprite rendering system including animation and support for texture shaders
Integrated particle effect editor
3D Sound (well, this is better described as "positional audio" since the engine is only 2D)
Keyboard / Joystick / Controller input
Excellent documentation - I'm talking about top-notch here. Examples, in-depth descriptions, quick-starts, the whole ball of wax.
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Comments
Submitted by SirPoonga on Fri, 02/09/2007 - 09:49
Submitted by Falelorn on Fri, 02/09/2007 - 10:15
Submitted by Falelorn on Thu, 02/08/2007 - 08:37
Submitted by SGreth on Thu, 02/08/2007 - 08:46
Submitted by Falelorn on Thu, 02/08/2007 - 09:03
Submitted by SGreth on Thu, 02/08/2007 - 09:10
Submitted by Falelorn on Thu, 02/08/2007 - 09:15
Submitted by SGreth on Thu, 02/08/2007 - 09:19
Submitted by Falelorn on Thu, 02/08/2007 - 11:33
Submitted by SirPoonga on Thu, 02/08/2007 - 17:51
Submitted by SGreth on Fri, 02/09/2007 - 07:24
Submitted by kyoryu on Fri, 02/16/2007 - 15:35