Forza 5 update
#1
Fri, 01/31/2014 - 20:14
Forza 5 update
coming with the next car pack
Players can now save replays of multiplayer races
· In multiplayer, the “Time to Vote” countdown will now end once all players in the lobby have readied
· Player Level wrapping issues at level 257 have been fixed
· Pitting your car during a race will now repair aero damage
· General multiplayer stability improvements, including improved “invite” and “join party” functionality
· Drag light trees will now work correctly in multiplayer races
i think we can start with some simulation races now and proper endurance races
Great that we can save replays now and the aero damage is a good idea too
All we need now is some new tracks
Slowly coming together...
Just finished reading the WIR and there may be hope for Turn10 after all. This was Parcells biggest gripe about FM since almost forever. I'm truly shocked but thoroughly impressed. Time will tell if FM6 is in Parcell's future but this relative insignificant feature, if left unfixed, was something that could very well have put the nail in the coffin for me.
Well done Turn10!
Bout damn fucking time they allowed aero to be fixed.
Multiplayer made easy...now there's a concept.
Very cool. I would like to do some multiplayer and hopefully these fixes will increase the number of available races.
The Forza rewards program is working quite nicely for me. Two months out and I have never lacked for credits. I just got my January $1.5 million in credits, which I used to get the 1970s Ferrari F1 car. That car looks, sounds and drives awesome. My TX wheel is also performing quite well and I even don't mind the stock pedals!!! They are not great, but they also are not bad.
No complaints here.