Sept. 18th Balance Changes
#1
Wed, 09/19/2012 - 11:54
Sept. 18th Balance Changes
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September 18, 2012
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Argus Assault Rifle now available as a new Rare weapon
Locust SMG
- Damage increased from [37.7-47.1] to [40.8-51.0]
- Headshot damage multiplier increased from 2.5 to 3
- Magazine size increased from 20 to 25
- Max spare ammo increased from [260-340] to [275-350]
Viper Sniper Rifle
- Damage increased from [265.6-332.0] to [292.1-365.2]
Incisor Sniper Rifle
- Damage increased from [74.6-93.3] to [84.8-106.0]
Raptor Sniper Rifle
- Encumbrance decreased from [1.75-1.0] to [1.0-0.7]
Meh. I feel they could have done more with the balance changes this week. At this point the balance changes should be more about influincing playstyle or making it worth revisiting characters. When they re-did the Bat Sentinel a couple of weeks ago that was cool because it re-introduced a character. Sniper rifle changes? No thanks.
Not a big deal though now that I have a shiny new game.