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Lithium
Shared on Wed, 11/08/2006 - 12:02Well, I like to think of VF as the Timex of 2o2p: We take an [ass kicking] and keep on ticking.
Thats what the Teamsters did to us last night. They cleaned house in all three games and gave us one of our worst losses in a slayer game ever. However, we didn't walk away sore, we walked away with some knowledge and with more cohesion for our alts. as Beholder and RedSooner were off tonight.
I capped the games and now I wish I hadn't. Mainly because I played like a retarded sea-monkey with no thumbs. I've got one uploaded now and the other two will follow later in the day as I get them up over a 30KB/s rate (hey its free :roll eyes: )
Game One: CTF Sanc
Download the vid at Megaupload
They moved through that map like they could walk through walls. They were always flanking us and getting behind us. We tryed to use too much attrition and we didn't push the flag as hard as we needed to. Part of the reason is we didn't know where they were and they always saw us first. We never got the drop on them.
I did get a couple of ideas to try out with the team and now realize that we grossly over looked the ring in our practice. Pay no mind to my grenades, lol, I know I threw way too many bad ones that game.
3-1 Teamsters
Game Two: TS Midship
Vid coming soon, check back later!
As if I didn't get my ass kicked hard enough on this map already, its back to Midship. Uhg... They beat us like, I don't know, some thing you beat really hard and mercilessly... R3d worked Pink 3 like no one I ever saw. They had us spawing in Carbine for a good part of the game.
As a team, we get kinda lost in TS on this map. We're working on a couple of different things, but have yet to come up with something that is effective.... And I need to work on my Pink 3 jumps...
We got flat out creamed! I think that was worse than the beating Alpha gave us in the VF Pro debut. 4:30 total game length, at least it was over quick :D
50-16 Teamsters
Game Three: TB Lockout
Vid coming soon, check back later!
GRAH!!!! I hate the green room!!! Its a slayers paradise and they slay a whole bunch better than us! They put a whole mess of time on the clock when they held it in the green room. Soon as we pushed them out, we had a little easier time. I told my team on practice on Monday that they probally won't go to the green room, man I was wrong!
The score looks better than it actually was. At one point the score was 4:30 to :40, but we finally buckled down and tried some other methods of attack and were able to throw an extra minute and change onto our score. If only we could have done it earlier in the game we might have given them a run for their money on this game.
5:00 - 1:52 Teamsters
Well, during this match I've come to realize that I'm making the same mistakes and poor judgment calls over and over and over again. I'm becoming too jumpy and jerky and feel like I'm regressing as a player. I try too hard to make the big amazing play, instead of just being consistant. I don't know how to overcome this as my situational awarness goes to nil in a game because I get wrapped up in the action. Maybe I'm at a good level, but because I got into 2o2p and MLG gametypes late, I feel like I'm lacking?
I spent the better part of the first year and a half Halo 2 has been out lost in the muck of MatchMaking with maybe 4 people on my friends list, picking up what I could from watching the other guys kill me. Then I found 2o2p and VF and have been vaulted into a whole new world. Maybe its me trying to compensate too fast, or maybe I'm just at my peak... But I feel like I have stopped moving forward. I'll continue to push, I have the drive but maybe not the know-how...
Thanks guys
Good match Teamsters! You guys probally could have taken us four on with any three of your guys and still would have won! Thanks for the match and we hope to play against/with you all soon!
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Comments
Submitted by OldManRiver48 on Wed, 11/08/2006 - 14:35
Submitted by EggMaYNE on Wed, 11/08/2006 - 16:58