Games that quite frankly.. rocked

gigatrix

Shared on Mon, 09/10/2007 - 15:01
I'm not going to try and setup any sort of story or premise to this as much as it's just a remembrance of great games that have gone by. Most of these games I played with a high school friend of mine. We don't game together anymore, or really communicate for that matter. He plays World of Warcraft (that incidently I brought him over to from Everquest II) and spends all his time with his new girlfriend which I can't fault him for, but for awhile there I was just sticking to singleplayer games as playing with the unwashed masses online never appealed to me. I always loved teaming up with a guy I physically knew, and coming up with attack plans or laughing about odd occurances that would happen in-game or just complaining about day to day stuff. I think a lot of the enjoyment I got out of these games was soley dependent on the interaction I had with him while playing these..

so before going too off track and sounding like a complete homosexual, here's a short list of games I thought rocked in their respective time. These are not in any order, just shooting them off as I think of them:

1. Global Operations:




using the Recon Class using a sensor that showed all units within a certain radius for a period of time. Anyone close to the Recon player could see this HUD overlay.

A lot like Counter Strike, this game played out in rounds, usually with an objective (steal object X, take it back to destination Y) and was reality based. You had two teams and 7 classes, most of which had awesome abilities. One of the classes was a commander who viewed the battlefield from captured cameras from around the map and could direct the team and give enemy locations (mostly used in Clans, not so useful in public matches). You also had currency with which to buy weapons and equipment. If you died you waited in a helicopter or APC until the timer kicked you back into the game, ready for more punishment. The game took place in all sorts of real global locations (hence the name) and the look of the team soldiers were based on real-world counterparts. This was one of the first games I ever played that had grenade "effects" aside from just blowing you to pieces. Smoke grenades that made you cough and your vision blur if you didn't purchase a restrictive gas mask, and flash bangs that made your vision sway uncontrollably. This game was a ton of fun until people started cheating and the developers never fixed the game or introduced a punk buster like system. There was one particular guy/gal named Traitor Darkspy that would log on just to kill his/her own team. If you saw that name logging into the server, you either sucked it up and hoped he didn't join your team, or you left the game. By the time anyone noticed he TK'ed he was already ruining the game. Strange how even now I remember that guy's name.

I found out that the whole Traitor Darkspy handle and the guy who used it terrorized more than just my friend an I. I googled the playername for giggles (googled for giggles... wow) and found a plethora of forum threads. The first of which is about people who took part in all types of Timmy behavior. Anyways, I just wanted to record some of the posts here about this guy or girl. I'm amazed at how much of an influence one asshole can have. I suppose by me posting this I'm continuing that cycle... hmm.. at any rate.

Yahooka Forums

Post 14:
But id say the worst thing ive ever done in a game is...in Global Operations, when the beta demo was still out id go in as Traitor DarkSPY and tk everyone, i did this up until the game died out on TWL and everyone stopped playing, there were probily 100 or so copycat Traitor DarkSPY, but i was the original


Red Orchestra Forums

Post 16:
I remember on the game joint ops there was a guy named traitor darkspy who was a huge tk freak lol, and there were never admins on any of those servers so he just kept tking and tking, so me and my friend would play against him and try and tk him but he always had the medic class and healed himself while we shot him up. O man those days were hilarious, I remember one time the attackers needed to capture a bomb from ontop of this hill to use it to blow up a radio and darkspy got to it first, ran back down the hill and jumped off a cliff with it! We all were looking down the cliff and could see the satchel just laying there and we were like....so whos going to get it?


2. Starsiege: Tribes





I think I was 16 or so when I was sitting in my room with my friend (the one mentioned before) on a rainy day surfing the net when I happened across a screenshot of tribes showing players jumping through the air and huge battles taking place. Thought what the hell let's go get it, my friend and I went out and picked the game up from the mall. On the way back to my house to play it I distracted him by saying "look, it has Capture the Flag" as he ran a late yellow light and t-boned this lady. We weren't going fast at all, but we were both shaken up. We finally got back to my house and installed it on both of our computers (he used to lug his computer over, and we'd play online games.. this is before serial numbers and licenses were such a hassle) and fire it up. There was a main lobby where you could see games, game type, ping, and a chat at the bottom of the screen where all the people looking at games could meet up. This was great.

The game was awesome. With vehicles, classes and the ability to customize your character, deep objectives (for the time, attack and defend) and cool maps. This game was great. The ability to transport your friends to the objective (and usually to their doom) was loads of fun and the teamwork was great. Laser designators for the mortar weapons was a first that I know of, and worked really well.

Shazbot!

3. Rise of the Triad


Okay, on to a game I played primarily singleplayer and occasionally with another friend of mine in deathmatches that lasted all night, Rise of the Triad. This game used to cause motion sickness because of the pseudo look up and down function, that if I recall served no real purpose. The weapons in the game were great as they always caused a great deal of carnage. I'm fairly sure most of the enemies were modeled after the game designers but who cared. They begged for their lives and if you spared them they'd shoot you in the back. They also reacted well to bullets as when you shot them they'd stammer a bit and "ugh!" as each bullet hit. If you had an automatic weapon they'd grunt repeatedly until slumping over. Get a room full of them and it's a torrent of groans and gibs flying. This was also the first game that I recall that featured dual wielding of pistols.

The power-ups in this game were ridiculous too. There was the hand of god powerup (cheat) that took all your guns away and just showed your hand on the bottom of the screen. When you fired a ball of light shoots from your hand and zips around evaporating enemies. As you roamed the map with this hand of god, you made these coital moans that made for awkward stares from people in the room. There were also shrooms in the game that I don't think served any purpose but to make you hallucinate and see trippy colors.

This of course was in the age of IP ranges and having to go to a DOS prompt to connect to another player.. oh good times.

I'll probably add more to this list at a later time, right now work is piling up.

Comments

gigatrix's picture
Submitted by gigatrix on Thu, 09/13/2007 - 08:55
lol, thanks?
UnwashedMass's picture
Submitted by UnwashedMass on Wed, 09/12/2007 - 15:39
I'm the UnwashedMass, bitch! ;) Welcome to the site!

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