High Ground Part 1

Mrs_Doublefire

Shared on Thu, 10/04/2007 - 14:12

Welcome to day two of my Halo 3 works. Next in the chronology is High Ground objects. These were high priority to get done for the Alpha. 1st up is the gate. The gate went through several iterations and ended up with what you see in the game now. I had no concept art for any High Ground objects so these are all of my own design including animations.

Gate Closed. / / /

Gate open. / / /

Center locks disengage, then pison locks(think bank vault) fire sequentially and doors slide apart.

Comments

UnwashedMass's picture
Submitted by UnwashedMass on Thu, 10/04/2007 - 15:31
Dude, I've banged the shit out of those doors, but nobody ever answers. Frickin' Red Jerks. :D
jonny12gauge's picture
Submitted by jonny12gauge on Thu, 10/04/2007 - 17:27
Frickin' Awesome!
OldManRiver48's picture
Submitted by OldManRiver48 on Thu, 10/04/2007 - 14:27
Nice work, is there any way to "jam" the gate switch? Would come in handy when protecting your flag, lol!

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