hubristes
Shared on Wed, 04/16/2008 - 09:54There are a lot of halo players that like to play as bears. They charge straight into battle throwing grenades and basting the AR. This is how I used to play. It’s actually why I picked my gt. Hubris means something to the effect of “overconfidence to the point that you wind up getting your ass kicked.” That’s exactly what a bear does. They run straight at a player thinking they’ll be able to just mow them down but knowing they’ll be weakened and killed by the next enemy. They run straight at three players thinking they’ll be able to kill at least two.
Its not a bad strategy and works extremely well in some cases. I played against one team that just constantly attacked us on the Pit. We were never able to setup and were constantly reacting. We got pwned but it was actually impressive to watch.
I played another game with randoms on Isolation where my team would constantly run up top and shoot anything that moved. I went +23 that game. We only won the game by one point because my team was so bad, but I had the game of my career. Those timmies were bears, but they weren’t very good. Thankfully, they ran predictable patterns that I could follow and just clean up kills with my BR.
Both of those cases show how running and gunning can work. The trick is to stick together. The first case on the Pit felt frantic, but the enemy was actually coordinated chaos. They attacked in waves and from different directions. If they would have grouped up or attacked individually we could have recovered. In the second case, the bears were not good shots but since they all ran to the same place, the damage they inflicted was concentrated so I could clean up and score.
The moral of the story is “stick together”. One lone ranger will rarely go very positive. That’s okay if you’re feeding kills to teammates. Damage inflicted is wasted if there’s not a teammate close by to clean up the kill. Sticking together can mean just being sure there’s someone in the distance with a BR to cover you. If you find yourself all alone on the other side of the map from your team, it’s time to pull back a bit. Call out your location and the direction you’re headed to your team and then get to pwning.
Its not a bad strategy and works extremely well in some cases. I played against one team that just constantly attacked us on the Pit. We were never able to setup and were constantly reacting. We got pwned but it was actually impressive to watch.
I played another game with randoms on Isolation where my team would constantly run up top and shoot anything that moved. I went +23 that game. We only won the game by one point because my team was so bad, but I had the game of my career. Those timmies were bears, but they weren’t very good. Thankfully, they ran predictable patterns that I could follow and just clean up kills with my BR.
Both of those cases show how running and gunning can work. The trick is to stick together. The first case on the Pit felt frantic, but the enemy was actually coordinated chaos. They attacked in waves and from different directions. If they would have grouped up or attacked individually we could have recovered. In the second case, the bears were not good shots but since they all ran to the same place, the damage they inflicted was concentrated so I could clean up and score.
The moral of the story is “stick together”. One lone ranger will rarely go very positive. That’s okay if you’re feeding kills to teammates. Damage inflicted is wasted if there’s not a teammate close by to clean up the kill. Sticking together can mean just being sure there’s someone in the distance with a BR to cover you. If you find yourself all alone on the other side of the map from your team, it’s time to pull back a bit. Call out your location and the direction you’re headed to your team and then get to pwning.
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