JeepChick
Shared on Sun, 10/12/2008 - 19:54It's damn familiar. The lobbies, the perks, the ranking system, the load in, the status screens. The little tips and reminders. The grendade indicator seems more detailed, the guns sound different, but mostly it's COD4.... downgraded. You can really tell that the COD4 engine is running this thing, but the facade is a mockery of what could have been wrought by better hands.
So what about CODW@W did IW not contribute: The Maps... and the maps, suck.
Imagine Bloc over and over again. All three map offerings at this point are large, cluttered pathways centered around a focal point that is certain death for anyone that wanders towards it. So far I have done well by staying to the perimeter and keeping out of tanks, and off of ledges. The maps remind me of that fatefull three hours I played COD3; and kept getting stuck on a board laying on the ground, or a mysterious plant in the middle of a path. There is simply too much shit in the maps. It's like my grandmothers house, but instead of cats you have killer dogs.
With the maps being the only thing that makes this a Treyarch game.... my vote is that they move away from COD and leave it IW for any future series.
Release the HOUNDS!!! Jeep
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Comments
Submitted by meemoos on Mon, 10/13/2008 - 22:06
Submitted by Devonsangel on Sun, 10/12/2008 - 19:56
Submitted by Rau on Sun, 10/12/2008 - 20:36
Submitted by Azuredreams on Sun, 10/12/2008 - 21:11
Submitted by LB75Player on Sun, 10/12/2008 - 21:36
Submitted by Rau on Sun, 10/12/2008 - 22:32
Submitted by Azuredreams on Sun, 10/12/2008 - 22:43
Submitted by TANK on Sun, 10/12/2008 - 22:58
Submitted by ATC_1982 on Mon, 10/13/2008 - 06:35
Submitted by JeepChick on Mon, 10/13/2008 - 07:47
Submitted by mrsleestak on Mon, 10/13/2008 - 08:34
Submitted by Blue_Stiehl on Mon, 10/13/2008 - 09:46
Submitted by PowerMacAttack on Mon, 10/13/2008 - 12:03