Finally Getting Around To It... And Farcry2 (sorta)

NeoHalcyonV

Shared on Sun, 02/08/2009 - 09:31

I think I've finally come up with a name/theme for my blog.  The only problem I see is that FGA2I is a pretty long name.  On the up-side, and as potential symbolism for the future of my writings, I thought of the name after the best poop I've had in weeks.

Now, I'll admit I'm writing this in haste (my pen/paper D&D session starts in 45 minutes and I haven't even had any coffee).  So this is going to be less of a review and more of a First Thoughts entry.  For starters, wow that's a long intro.  I felt like I was watching the intro to Xenogears or CoD4.  And what's with this Jackal guy?  He couldn't think of a good name so he had to borrow one?  And what the hell?!  I'm here to kill him... he knows this... so naturally he gives me a job?

The graphics on this game are fantastic.  I'm only playing it on my 360; but wow.  When I move through the brush I actually feel like I'm moving through brush.  The articles I read were right about the fire... it spreads like... well like fire.  I mean, you can actually use brush fires as a tactical weapon to help even the odds.  I like the weapon-quality factor.  I ran out of ammo, snatched the shotgun that laid near a recently felled enemy, and damn if it didn't jam.  It's a good thing machetes don't jam.

The game plays out like some African GTA.  Drive all over the place, get a mission from this guy, drive all over the place, get a side mission.  It's very open-world and you aren't forced to stick to a linear story.  One thing bothers me... everyone always wants to kill me.  I can't drive five minutes down a road without running into a guard post and three machine-gun toting jeeps.  It doesn't matter who you're doing a mission for.  Everyone wants to kill you all the time.  It's frustrating enough to make you want to kill someone.

Expect a "real" review in a few days.

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