I saw a small article that a remake of the original Halo Trilogy will be coming to the Next Xbox. Maybe a release title? Its just a rumor, but that would be pretty badass.
Jesus, people. They're releaseing it because folks went and bought it. Why replay and rebuy the same game you already have because it's remastered? You guys get pissed at George Lucas for doing the same thing, but you fall down that rabbit hole every time.
Jesus, people. They're releaseing it because folks went and bought it. Why replay and rebuy the same game you already have because it's remastered? You guys get pissed at George Lucas for doing the same thing, but you fall down that rabbit hole every time.
I don't care about the campaign, but if they put all the maps on one disc and had awesome graphics and a good netcode your telling me you would not be all over this.
Jesus, people. They're releaseing it because folks went and bought it. Why replay and rebuy the same game you already have because it's remastered? You guys get pissed at George Lucas for doing the same thing, but you fall down that rabbit hole every time.
I don't care about the campaign, but if they put all the maps on one disc and had awesome graphics and a good netcode your telling me you would not be all over this.
If it's a new title, it's worth looking into. If it's what the Halo CE remake was, then just gimme the map packs, assuming they're aren't Ghost Town, Ghost Town, Ghost Town, and Ghost town.
Jesus, people. They're releaseing it because folks went and bought it. Why replay and rebuy the same game you already have because it's remastered? You guys get pissed at George Lucas for doing the same thing, but you fall down that rabbit hole every time.
I don't care about the campaign, but if they put all the maps on one disc and had awesome graphics and a good netcode your telling me you would not be all over this.
If it's a new title, it's worth looking into. If it's what the Halo CE remake was, then just gimme the map packs, assuming they're aren't Ghost Town, Ghost Town, Ghost Town, and Ghost town.
Shit, I'd even be down for a Turf remake.
one of these days you'll have to tell me the story about how Ghost Town somehow single handedly ruined all future maps.
Jesus, people. They're releaseing it because folks went and bought it. Why replay and rebuy the same game you already have because it's remastered? You guys get pissed at George Lucas for doing the same thing, but you fall down that rabbit hole every time.
I don't care about the campaign, but if they put all the maps on one disc and had awesome graphics and a good netcode your telling me you would not be all over this.
If it's a new title, it's worth looking into. If it's what the Halo CE remake was, then just gimme the map packs, assuming they're aren't Ghost Town, Ghost Town, Ghost Town, and Ghost town.
Shit, I'd even be down for a Turf remake.
one of these days you'll have to tell me the story about how Ghost Town somehow single handedly ruined all future maps.
Take a seat.
So, if you look at the list of Halo 2 maps, and then look at the Halo 3 maps up to that point and the Halo 3 maps after that point, you start seeing a shift in mapmaking.
At launch, Halo 3 came with
Valhalla (great for BTB)
The Pit (a great, great map)
Snowbound (a bad map, made worse with the shield doors)
Narrows (a very good map)
Last Resort (good for what it is, I guess)
Isolation (so close to being a good map, but ultimately bad)
High Ground (good for what it is, I guess)
Guardian (a very good map)
Epitaph (the worst map in all of Halo, until Sword Base)
Construct (an extremely underrated great map)
So, we've got 5 very good maps by my count, 2 that are very good for their niches, and 2 that are shitty.
(1 large map in Valhalla, 2 slightly smaller, but plays even smaller in Last Resort and High Ground, 4 medium sized ones, and 1 small one in Epitaph.)
The Heroic Map Pack had Foundry, Standoff, and Rat's Nest.
Rat's Nest is too damned big, although some loved it. It reminds me, at first glance, of Harvest or Exile, in some ways.
Standoff is a really good size for Squad Battle, but too big for 4v4, too small for 8v8, too much stuff around the sides, but great for its niche.
Foundry gave us blessed Onslaught and many other Forge maps. This adds up to a pretty solid map pack.
(2 large maps total, 3 extra medium, 5 medium, and 1 small map total now)
The Legendary Map Pack had Avalanche, Blackout, and Ghost Town.
Avalanche is massive. Very meh for me.
Blackout, if Lockout never existed, would have been very good. As it stood, it just disappointed many.
Ghost Town was wretched, and marked, what many feel, is the beginning of the CallOf Duty-ification of the series, via the maps. All in all, an okay map pack, I guess? Maybe we needed more big maps, and we got a huge one. This map pack is about the time where Call Of Duty started overtaking Halo 3 on the "most played" list pretty steadily now, if memory serves me right.
(3 large maps total, 3 extra medium, 7 medium, and 1 small map total now)
The Mythic Map Pack gave us Assembly, Citadel, Heretic, Longshore, Orbital, and Sandbox.
Assembly is fine, I suppose.
Citadel is decent, too.
Heretic is blessed Midship, and was a remake of an amazingly versatile map.
Longshore is massive and painful.
Orbital was terrible, especially if you spawned on the wrong side..
Sandbox was good, I guess. Deep has a special affinity for it, for sure.
(6 large maps total, 3 extra medium, 9 medium, and 2 small maps total now)
Also, there's the Cold Storage remake. Whee
(6 large maps, 4 extra medium, 9 medium, and 2 small maps)
Then, after Ghost Town and the Large Map Revival (nerdy band name), Reach comes out with a full helping of bad maps, or good maps with fatal flaws, and it never relents.. That brings us to the present day, with a predetermined DLC schedule, and the first map pack, which should fill some gaps in Matchmaking, to give us...more bigger maps.
Then, after Ghost Town and the Large Map Revival (nerdy band name), Reach comes out with a full helping of bad maps, or good maps with fatal flaws, and it never relents.. That brings us to the present day, with a predetermined DLC schedule, and the first map pack, which should fill some gaps in Matchmaking, to give us...more bigger maps.
See! This is why casuals don't like you competitive peeps. Apparently you can also type very fast and/or you have nothing better to do. ;)
Jesus, people. They're releaseing it because folks went and bought it. Why replay and rebuy the same game you already have because it's remastered? You guys get pissed at George Lucas for doing the same thing, but you fall down that rabbit hole every time.
Jesus, people. They're releaseing it because folks went and bought it. Why replay and rebuy the same game you already have because it's remastered? You guys get pissed at George Lucas for doing the same thing, but you fall down that rabbit hole every time.
But, but, but this time Star Wars is on BluRay! Even more betterer.
Jesus, people. They're releaseing it because folks went and bought it. Why replay and rebuy the same game you already have because it's remastered? You guys get pissed at George Lucas for doing the same thing, but you fall down that rabbit hole every time.
But, but, but this time Star Wars is on BluRay! Even more betterer.
Speaking of Stars Wars they need to make a Battle Front 3. If they could make it playable online I would be all over it.
only reason they would do that is if the 720 isn't backwards compat - which, if there are rumors of this, then it's very possible.
I agree with Dixon - soon you'll get final fantasy syndrome on all game series. Not even time to even play new games, let alone replaying old games that look slightly better.
However, it's not like Star Wars. Video games can completely redo the entire look of a game. Movies adding special effects here and there isn't the same.
If they do the Halo 1, 2 and 3 campaign in the Halo 4 graphics and the Halo 3 multiplayer so it feels like Halo 3 and give you the Halo 1, 2 and 3 maps to play on, and it's $40, I might consider it.
When Ghost Town came out everyone thought the same thing its a CoD map. I agree with you on the most part. I like playing all the different sizes of maps, but I really miss those simple designed maps like Midship, Warlock, Standoff. I feel they are trying to make maps that people can survive on longer or they are trying to be creative and not make cookie cutter maps.
When Ghost Town came out everyone thought the same thing its a CoD map. I agree with you on the most part. I like playing all the different sizes of maps, but I really miss those simple designed maps like Midship, Warlock, Standoff. I feel they are trying to make maps that people can survive on longer or they are trying to be creative and not make cookie cutter maps.
I think the icing on the cake is the Fiesta Slayer that we're playing these days. It's starting to turn into Michael Bay Halo. You have tou double check practically every corner, in case of a Boltshot. That doesn't annoy me nearly as much now as it did before, though. However, you still have to deal with all sorts of weapons all over the place. Many times I'd have played a scenario if I knew they weapon they had coming around that corner. "Wait, a rocket launcher? That doesn't even spawn on this map. How'd they get that? Had I known, I'd have hung back and thrown these grenades and worn them down with team shooting." I'm sure the feeling is mutual, though. That doesn't make it any better, though.
I still don't see how Ghost Town is the game changer, considering there were good maps released afterwards. It's not a large map, it's a medium one. Avalanche is a LARGE map.
Jesus, people. They're releaseing it because folks went and bought it. Why replay and rebuy the same game you already have because it's remastered? You guys get pissed at George Lucas for doing the same thing, but you fall down that rabbit hole every time.
I don't care about the campaign, but if they put all the maps on one disc and had awesome graphics and a good netcode your telling me you would not be all over this.
If it's a new title, it's worth looking into. If it's what the Halo CE remake was, then just gimme the map packs, assuming they're aren't Ghost Town, Ghost Town, Ghost Town, and Ghost town.
Shit, I'd even be down for a Turf remake.
one of these days you'll have to tell me the story about how Ghost Town somehow single handedly ruined all future maps.
Take a seat.
So, if you look at the list of Halo 2 maps, and then look at the Halo 3 maps up to that point and the Halo 3 maps after that point, you start seeing a shift in mapmaking.
At launch, Halo 3 came with
Valhalla (great for BTB)
The Pit (a great, great map)
Snowbound (a bad map, made worse with the shield doors)
Narrows (a very good map)
Last Resort (good for what it is, I guess)
Isolation (so close to being a good map, but ultimately bad)
High Ground (good for what it is, I guess)
Guardian (a very good map)
Epitaph (the worst map in all of Halo, until Sword Base)
Construct (an extremely underrated great map)
So, we've got 5 very good maps by my count, 2 that are very good for their niches, and 2 that are shitty.
(1 large map in Valhalla, 2 slightly smaller, but plays even smaller in Last Resort and High Ground, 4 medium sized ones, and 1 small one in Epitaph.)
The Heroic Map Pack had Foundry, Standoff, and Rat's Nest.
Rat's Nest is too damned big, although some loved it. It reminds me, at first glance, of Harvest or Exile, in some ways.
Standoff is a really good size for Squad Battle, but too big for 4v4, too small for 8v8, too much stuff around the sides, but great for its niche.
Foundry gave us blessed Onslaught and many other Forge maps. This adds up to a pretty solid map pack.
(2 large maps total, 3 extra medium, 5 medium, and 1 small map total now)
The Legendary Map Pack had Avalanche, Blackout, and Ghost Town.
Avalanche is massive. Very meh for me.
Blackout, if Lockout never existed, would have been very good. As it stood, it just disappointed many.
Ghost Town was wretched, and marked, what many feel, is the beginning of the CallOf Duty-ification of the series, via the maps. All in all, an okay map pack, I guess? Maybe we needed more big maps, and we got a huge one. This map pack is about the time where Call Of Duty started overtaking Halo 3 on the "most played" list pretty steadily now, if memory serves me right.
(3 large maps total, 3 extra medium, 7 medium, and 1 small map total now)
The Mythic Map Pack gave us Assembly, Citadel, Heretic, Longshore, Orbital, and Sandbox.
Assembly is fine, I suppose.
Citadel is decent, too.
Heretic is blessed Midship, and was a remake of an amazingly versatile map.
Longshore is massive and painful.
Orbital was terrible, especially if you spawned on the wrong side..
Sandbox was good, I guess. Deep has a special affinity for it, for sure.
(6 large maps total, 3 extra medium, 9 medium, and 2 small maps total now)
Also, there's the Cold Storage remake. Whee
(6 large maps, 4 extra medium, 9 medium, and 2 small maps)
Then, after Ghost Town and the Large Map Revival (nerdy band name), Reach comes out with a full helping of bad maps, or good maps with fatal flaws, and it never relents.. That brings us to the present day, with a predetermined DLC schedule, and the first map pack, which should fill some gaps in Matchmaking, to give us...more bigger maps.
DT...I couldn't say it any better!!
But, but, but this time Star Wars is on BluRay! Even more betterer.
Speaking of Stars Wars they need to make a Battle Front 3. If they could make it playable online I would be all over it.
There is a very remote chance that I would buy it. That is unless of course the the trailer for it is so awesome it makes my eyes ejaculate
If the H2 remake had all the super jumps in it then I would buy it for sure. If they removed them then .....id probably still buy it.
Yay, new console, same games...colour me disinterested. Zero fucks.
This coming from the Forza guy. Isn't Forza one thru Forza 4 the same game over and over again.
I really liked what they did with Halo Anniversary, so I might be interested in this also. I'd need some more details about it, though.
As long as 343 doesn't do it
it's something i would consider since i didn't start playing xbox until H3
it would really depend on how many people from here got it.
Only way I would get it is if CE/H2 campaign were coop on XBL.
only reason they would do that is if the 720 isn't backwards compat - which, if there are rumors of this, then it's very possible.
I agree with Dixon - soon you'll get final fantasy syndrome on all game series. Not even time to even play new games, let alone replaying old games that look slightly better.
However, it's not like Star Wars. Video games can completely redo the entire look of a game. Movies adding special effects here and there isn't the same.
If they do the Halo 1, 2 and 3 campaign in the Halo 4 graphics and the Halo 3 multiplayer so it feels like Halo 3 and give you the Halo 1, 2 and 3 maps to play on, and it's $40, I might consider it.
I'd buy it just to make the vein in Dixon's head move a little further forward on the transient-ischemic-attack-o-meter.
I feel so, so very dirty. Because I agree with Dixon's entire "map" post. Need....shower....
When Ghost Town came out everyone thought the same thing its a CoD map. I agree with you on the most part. I like playing all the different sizes of maps, but I really miss those simple designed maps like Midship, Warlock, Standoff. I feel they are trying to make maps that people can survive on longer or they are trying to be creative and not make cookie cutter maps.
I think the icing on the cake is the Fiesta Slayer that we're playing these days. It's starting to turn into Michael Bay Halo. You have tou double check practically every corner, in case of a Boltshot. That doesn't annoy me nearly as much now as it did before, though. However, you still have to deal with all sorts of weapons all over the place. Many times I'd have played a scenario if I knew they weapon they had coming around that corner. "Wait, a rocket launcher? That doesn't even spawn on this map. How'd they get that? Had I known, I'd have hung back and thrown these grenades and worn them down with team shooting." I'm sure the feeling is mutual, though. That doesn't make it any better, though.
Lol@ Michael Bay Halo!!
I still don't see how Ghost Town is the game changer, considering there were good maps released afterwards. It's not a large map, it's a medium one. Avalanche is a LARGE map.