Xbone Catch-All News/Rumor/General Fuckery Thread

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Thu, 07/11/2013 - 03:42
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"eliminating redundant functions and putting more resources behind fewer endeavors"

This seems like a good idea. From E3 it was obvious there were too many divisions trying to do different things with xbone and as a result the internal MS PR team were confused. The poor guys like Mattrick on the front line bore the brunt of the lack of clear information.  It may be too late now but if MS can focus on 2-3 things (lets hope games are one of them), and get a very clear message out there maybe they can turn this around.

I still plan to get a PS4 right now.

Thu, 07/11/2013 - 05:59
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"eliminating redundant functions and putting more resources behind fewer endeavors"

Layoffs...

Thu, 07/11/2013 - 09:44 (Reply to #153)
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Oldschool 2o4f wrote:

"eliminating redundant functions and putting more resources behind fewer endeavors"

Layoffs...

Reading that line gave me the urge to update my resume.  Then I remembered I’m the only guy here who restocks the TP when the rolls are empty, and the one who puts water in the men’s room floor drain so there are fewer sewer gases in there.  The epitome of job security.

Thu, 07/11/2013 - 09:49 (Reply to #154)
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Snuphy wrote:

Oldschool 2o4f wrote:

"eliminating redundant functions and putting more resources behind fewer endeavors"

Layoffs...

Reading that line gave me the urge to update my resume.  Then I remembered I’m the only guy here who restocks the TP when the rolls are empty, and the one who puts water in the men’s room floor drain so there are fewer sewer gases in there.  The epitome of job security.

He who rules the shit tickets rules the world. 

Thu, 07/11/2013 - 06:08
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Why do people want DRM back? You're not getting entire games for free, just extended demos.
Thu, 07/11/2013 - 07:23 (Reply to #156)
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Lou_Keymia wrote:
Why do people want DRM back? You're not getting entire games for free, just extended demos.
It just happens to come with the features they really want. MS is not going to flip on this again before release. Maybe in a year or so. It will be after the point where digital downloads vastly out number disc sales. IMO.

Thu, 07/11/2013 - 11:34 (Reply to #157)
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Lou_Keymia wrote:
Why do people want DRM back? You're not getting entire games for free, just extended demos.

 

as a point of clarification, you still have drm with the XB 1. It is a physical DRM (disc has to be in the console) instead of a virtual drm (internet check). The family share plan as demo was also denied by MS higher ups.

 

Personally I want the original plan for the family sharing, the quick (instant) change from game to game (hated wated 15-20 minutes to get into some BF3 games), less noise from the console having to spin up the disc, etc. etc.

Hopefuly they will do a comprimise and let people op into the original plan, if they want to.

Thu, 07/11/2013 - 12:42 (Reply to #158)
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Lou_Keymia wrote:
Why do people want DRM back? You're not getting entire games for free, just extended demos.

this was denounced.  It was not demos.  The source was no one confirmed.

Thu, 07/11/2013 - 14:26 (Reply to #159)
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Shadow wrote:

Lou_Keymia wrote:
Why do people want DRM back? You're not getting entire games for free, just extended demos.

this was denounced.  It was not demos.  The source was no one confirmed.

Right and yet to this day, no one at Microsoft has ever revealed exactly what the family plan was ever truly going to be. They just gave a vague description of being able to share games with a certain number of "family" members while avoiding any and all questions that would clarify the topic. I have never read anything anywhere by an "Official" Microsoft source that detailed the family plan in it's entirety, explaining all of the benefits and limitations and none of us ever will. 

This is one of the biggest reasons I and a lot of others had a problem with Microsoft and the Xbox One. If this was so innovative....so ground breaking and game changing...why all the cloak and dagger? Why all the double talk? Just come out and lay your cards out on the table. We're big boys (and girls) now, we can take it. 

The problem here is that Microsoft's fans felt talked down to, and berated. Told this is what you need....you're too dumb to understand our family plan and internet checks so we're not going to explain anything about them to you. We know what's best for you, just sit there like good little checkbooks and buy our console. 

I am stunned after that Angry Joe interview that the guy still has a job. He lied again and again to the man's face avoiding answering any actual questions posed by the interviewer, even getting more snarky and condescending when he was told that the Drm could easily be switched off. 

http://youtu.be/XbPuDq0hvKI

http://youtu.be/PHkT3RJJBCA

 

 

Thu, 07/11/2013 - 15:31 (Reply to #160)
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Azuredreams wrote:

Shadow wrote:

Lou_Keymia wrote:
Why do people want DRM back? You're not getting entire games for free, just extended demos.

this was denounced.  It was not demos.  The source was no one confirmed.

Right and yet to this day, no one at Microsoft has ever revealed exactly what the family plan was ever truly going to be. They just gave a vague description of being able to share games with a certain number of "family" members while avoiding any and all questions that would clarify the topic. I have never read anything anywhere by an "Official" Microsoft source that detailed the family plan in it's entirety, explaining all of the benefits and limitations and none of us ever will. 

This is one of the biggest reasons I and a lot of others had a problem with Microsoft and the Xbox One. If this was so innovative....so ground breaking and game changing...why all the cloak and dagger? Why all the double talk? Just come out and lay your cards out on the table. We're big boys (and girls) now, we can take it. 

The problem here is that Microsoft's fans felt talked down to, and berated. Told this is what you need....you're too dumb to understand our family plan and internet checks so we're not going to explain anything about them to you. We know what's best for you, just sit there like good little checkbooks and buy our console. 

I am stunned after that Angry Joe interview that the guy still has a job. He lied again and again to the man's face avoiding answering any actual questions posed by the interviewer, even getting more snarky and condescending when he was told that the Drm could easily be switched off. 

Penny Arcade article with Phil Spencer providing details of family sharing plan.

If you want I can link the Kotaku, Polygon, Joystiq and CNN article with the same details, all be it not all the same MS spokes person.

You are correct regarding every possible detail or how it will be working was not released during E3. To be honest I think every single detail had not been nailed down yet (before or during E3), just like how we are now seeing adjustments still being made i.e. the XB 1 proc. speed being increased, etc. etc. 

Thu, 07/11/2013 - 15:55 (Reply to #161)
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Lbsutke wrote:

 

Penny Arcade article with Phil Spencer providing details of family sharing plan.

If you want I can link the Kotaku, Polygon, Joystiq and CNN article with the same details, all be it not all the same MS spokes person.

You are correct regarding every possible detail or how it will be working was not released during E3. To be honest I think every single detail had not been nailed down yet (before or during E3), just like how we are now seeing adjustments still being made i.e. the XB 1 proc. speed being increased, etc. etc. 

They gave us a very vague outline of what it was supposed to do, but never any specifics about what it would actually do. That's why stories like the timed demos get traction. All I am saying is that they never once came out and laid the cards on the table. That's why the policy was changed, because Microsoft dropped the ball and got scared when the consumers resisted. 

Sending out their little pet Nelson to diffuse the situations only made things worse. 

Thu, 07/11/2013 - 09:13
Thu, 07/11/2013 - 10:53
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Um . . . . . whaaaaaa?

Quote:
What is being positioned as an excellent entertainment device can be just as enticing for you and your small business. In fact, it's entirely justifiable to make the Xbox One a business expense. The Xbox One, priced at $499, is an affordable option for small business owners, as there are many features built into the console that could help it rival even the most modest of video conferencing and networking platforms.

http://smallbusiness.support.microsoft.com/en-us/gp/MVPPost?PostId=11&showheader=0&showfooter=0&frame=-2033448541

Thu, 07/11/2013 - 11:07 (Reply to #164)
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Snuphy wrote:

Um . . . . . whaaaaaa?

Quote:
What is being positioned as an excellent entertainment device can be just as enticing for you and your small business. In fact, it's entirely justifiable to make the Xbox One a business expense. The Xbox One, priced at $499, is an affordable option for small business owners, as there are many features built into the console that could help it rival even the most modest of video conferencing and networking platforms.

http://smallbusiness.support.microsoft.com/en-us/gp/MVPPost?PostId=11&showheader=0&showfooter=0&frame=-2033448541

 

Trying to get the boss onboard with this.

Thu, 07/11/2013 - 11:07 (Reply to #165)
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Snuphy wrote:

Um . . . . . whaaaaaa?

Quote:
What is being positioned as an excellent entertainment device can be just as enticing for you and your small business. In fact, it's entirely justifiable to make the Xbox One a business expense. The Xbox One, priced at $499, is an affordable option for small business owners, as there are many features built into the console that could help it rival even the most modest of video conferencing and networking platforms.

http://smallbusiness.support.microsoft.com/en-us/gp/MVPPost?PostId=11&showheader=0&showfooter=0&frame=-2033448541

Hmm. Everything he's suggesting there is plausible. And totally unexpected from where I'm sitting. Having a home based business with people in multiple states, this just got more attractive on my end.

Thu, 07/11/2013 - 11:25
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So going by this article you will be able to access your digital games on any console, on the PS4 and Xbox one.

Thu, 07/11/2013 - 12:33 (Reply to #167)
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JimSmyth wrote:

So going by this article you will be able to access your digital games on any console, on the PS4 and Xbox one.

Isn't it the same thing we have now?

On ps3 I can create my account on another machine and dl any of my purchases and they are usuable for any other account on that system. If that account is removed then the software tied to that account goes bye bye. It will just be more usefull since you don't need to download and install the entire game before you play.

Thu, 07/11/2013 - 15:00
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To be fair, who wouldn't talk down Angry Joe? He's sometimes just a calmer Francis. HAHAHAHA

Thu, 07/11/2013 - 15:57 (Reply to #169)
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CrypticCat wrote:

To be fair, who wouldn't talk down Angry Joe? He's sometimes just a calmer Francis. HAHAHAHA

LOL! I love the calmer Francis comparision. 

To be fair, Angry Joe was very professional and dealt with Major Nelson's condesending attitude quite well. If it were me I would not have been so nice. 

Thu, 07/11/2013 - 16:16
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Shadow wrote:

Lou_Keymia wrote:
Why do people want DRM back? You're not getting entire games for free, just extended demos.

this was denounced. It was not demos. The source was no one confirmed.

Yup.  The thing that contradicted the partially explained stuff that never existed in public was unconfirmed.

Been wondering about family sharing from the opposite end of the stick.  Not all software available for the ONE will be MS published.  So how can MS share games not published by them, share “property” they do not own?  And if I’m EA, Activision, Ubi etc, am I pissed that MS is giving my stuff away, or am I happy just having my foot stuck through the DRM door?

 

Thu, 07/11/2013 - 17:26
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It wouldn't be giving stuff away any more than you can already give a disc to a friend to fully play currently. 

Thu, 07/11/2013 - 19:40
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Shadow wrote:

It wouldn't be giving stuff away any more than you can already give a disc to a friend to fully play currently.

Conceptually the same, but realistically maybe something different. How many physical discs get loaned out 10 times?  None of mine.  Most of mine not even close.  But if sharing was cloud based, and it was really easy to share with 10 "family members" regardless of proximity to me, I think I could share lots more.  Especially SP only games.  If this is anything like how publishers view sharing, I'm sure they have stats, then they may see sharing as a loss for them.

Thu, 07/11/2013 - 19:47 (Reply to #173)
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Snuphy wrote:

Shadow wrote:

It wouldn't be giving stuff away any more than you can already give a disc to a friend to fully play currently.

Conceptually the same, but realistically maybe something different. How many physical discs get loaned out 10 times?  None of mine.  Most of mine not even close.  But if sharing was cloud based, and it was really easy to share with 10 "family members" regardless of proximity to me, I think I could share lots more.  Especially SP only games.  If this is anything like how publishers view sharing, I'm sure they have stats, then they may see sharing as a loss for them.

I would be more prone to share a digital copy, because any physical anything that I've ever shared has either been lost, broken or damaged in some manner.  It's likely a contributing factor to my ability to say 'no' to any request.  It's an autonomic response for me, like breathing.  Ms. Plato hates it.

But digital?  Oh, I'm sorry fucker, you "lost it"?  That's ok, I'll just sign into my XB1 and revoke that shit ... look, it's back.  Suck it™.  (At least in my world, that's how lending would work...yank it back whenever you want - I'm a douchebag like that)

Fri, 07/12/2013 - 04:07 (Reply to #174)
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@Plato,

I don't lent out stuff. For many people, giving out stuff in loan is a way to be nice, or to be perceived nice. Me, I don't care who thinks I'm nice or not. Who ever wants stuff I have gets cordially invited to hit the shops. ^^

Fri, 07/12/2013 - 11:03 (Reply to #175)
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Snuphy wrote:

Shadow wrote:

It wouldn't be giving stuff away any more than you can already give a disc to a friend to fully play currently.

Conceptually the same, but realistically maybe something different. How many physical discs get loaned out 10 times?  None of mine.  Most of mine not even close.  But if sharing was cloud based, and it was really easy to share with 10 "family members" regardless of proximity to me, I think I could share lots more.  Especially SP only games.  If this is anything like how publishers view sharing, I'm sure they have stats, then they may see sharing as a loss for them.

You have to treat lending and selling as the same, considering they get no money for either.  Lend/sell/(that person lending/selling).... exponentially.  That could easily get to 10 people.

Sun, 07/14/2013 - 10:46 (Reply to #176)
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Shadow wrote:

Snuphy wrote:

Shadow wrote:

It wouldn't be giving stuff away any more than you can already give a disc to a friend to fully play currently.

Conceptually the same, but realistically maybe something different. How many physical discs get loaned out 10 times?  None of mine.  Most of mine not even close.  But if sharing was cloud based, and it was really easy to share with 10 "family members" regardless of proximity to me, I think I could share lots more.  Especially SP only games.  If this is anything like how publishers view sharing, I'm sure they have stats, then they may see sharing as a loss for them.

You have to treat lending and selling as the same, considering they get no money for either.  Lend/sell/(that person lending/selling).... exponentially.  That could easily get to 10 people.

Thos poor developers, how will they ever feed their children? The humanity! The humanity! Just imagine those poor kids, going to public schools wearing non-designer duds... And getting a crappy, broken toy on christmas morning because gamers are getting fed up with the industry... We should totally drop more monies on the industry, if only because they need the charity to see their kids through college.

pft.

Maybe the industry shouldn't focus so much on fabricating disposable crap while forcing us to treat that disposable crap as something we would want to keep forever.

How about that, Shadow?

Mon, 07/15/2013 - 13:10 (Reply to #177)
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Shadow wrote:

Snuphy wrote:

Shadow wrote:

It wouldn't be giving stuff away any more than you can already give a disc to a friend to fully play currently.

Conceptually the same, but realistically maybe something different. How many physical discs get loaned out 10 times?  None of mine.  Most of mine not even close.  But if sharing was cloud based, and it was really easy to share with 10 "family members" regardless of proximity to me, I think I could share lots more.  Especially SP only games.  If this is anything like how publishers view sharing, I'm sure they have stats, then they may see sharing as a loss for them.

You have to treat lending and selling as the same, considering they get no money for either.  Lend/sell/(that person lending/selling).... exponentially.  That could easily get to 10 people.

Sure it could, and probably does for some, does not for others.  What’s normal?  Even “normal” likely varies between genres, AAA or B rated, MP or not, franchise to franchise, maybe even publisher to publisher.  Maybe more importantly, what’s normal for highly profitable, bread and butter titles?  Could be less than 10.

Not sure how much it matters.  If you ignore the potential mitigating factors, the core concept seems really hard to swallow:  I sell one copy of my software, someone else authorizes it to 11 users.

Mon, 07/15/2013 - 03:46
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http://gaminrealm.com/2013/07/14/killer-instinct-and-xbox-one-get-boo/

Regardless of my feelings about the console, the developers didn't deserve to be booed. 

Mon, 07/15/2013 - 05:57 (Reply to #179)
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Azuredreams wrote:

http://gaminrealm.com/2013/07/14/killer-instinct-and-xbox-one-get-boo/

Regardless of my feelings about the console, the developers didn't deserve to be booed. 

Bioware: Got all the shit they deserved. Uninspired, dull and bending knee to the mindless shooter-crowd. Furthermore, they only gave us the extended cut after it became clear that not doing so would seriously jeopardize the continuity of the studio.

Trion: Their only saving grace is their awesome community-management and stellar E-front desk.

Volition: Creatively bankrupt and the driving force behind THQ's demise. They should not have been picked by Deep Silver, but yeah. It would've been better if Volition had died with THQ.

Crystal Dynamics: Lara Croft. Enough said. Someone buy them out and close the fucker down. I love Lara, but please, let it end. I'm not alone in that belief.

Gamers do not jump down the throat of developers enough. They should do it more and sooner. And more violent. It is obvious that gamers are not taken seriously and that developers think they're rockstars/celebrities. It's about time we start behaving like paying customers and start taking names everytime a developer thinks it can get away with developing some piss-poor bullshit product that has a better marketing-budget than it ever had development-wise.

This shift is now happening. I welcome it and I support it fully. Heck, if there was a terrorist-movement that targets the offices of bullshit developers I would donate to it. As a muslim I pay poor-tax and if you squint, such a movement would be deserving of my charity. (poor terrorists, they can't afford C4!)  Sure, a few non-deserving developers will be shat upon in the process, but eventually developers will have to change their MO.

The crowd was booing the game away before the word 'Xbone' was spoken. Gamers aren't stupid and are perfectly capable to spot a turd from miles away. I've been looking at the screenies alone and I was like 'NO WAY! Who would want to play this?'. Seriously, bro. KI is a waste of time. Luckily, right now, only the devs wasted it...

By the by, I hope that more gamers become vocal and take their anger online. It's time for a major shift in the industry's landscape. Because, seriously, wasn't there anyone in Double Helix who recognized that they were coding bullshit?

 

Mon, 07/15/2013 - 09:19 (Reply to #180)
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CrypticCat wrote:

Gamers do not jump down the throat of developers enough. They should do it more and sooner. And more violent. It is obvious that gamers are not taken seriously and that developers think they're rockstars/celebrities. It's about time we start behaving like paying customers and start taking names everytime a developer thinks it can get away with developing some piss-poor bullshit product that has a better marketing-budget than it ever had development-wise.,

Are you talking about video games or a fight for civil rights? Violent? Really?

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