SirPoonga
Shared on Mon, 05/07/2012 - 11:02So far my assessment, I like it. however, it does need work.
The host migration sucks.
Sometimes there can be an aweful amount of lag, doesn't happen often but it can occur.
Splits group up to try to even teams, wtf?
Pipeline is one sides. The Bodark have a big advantage on sabotage.
However, I am loving that the game requires a good amount of teamwork in order to do consistantly well and gain XP. I rock that UAV and am usually int he top three for XP. I have gone several round with no kills, no deaths, but ended up top XP. It's nice to see a game reward a support role.
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Submitted by GUL74 on Mon, 05/07/2012 - 11:41
Submitted by badmin on Mon, 05/07/2012 - 12:05
I've been keeping an eye on this game for sometime, but I haven't seen a lot of enthusiasm out of most of the people in beta. Hopefully you can hit us with a review in the future that has some more details about the game. I'm cautiously optimistic.
Submitted by SirPoonga on Mon, 05/07/2012 - 12:44
It's a case where the game is awesome, the beta sucks. The issues I noted were the big ones. Gameplay is awesome. They just need to figure out the host migration, lag issues that occur once and awhile, party getting split, and some map balance issue. As you see mostly net code issues. A couple of gameplay issues, we'll see what all the maps are like. That's usually a problem with any asymetrical map in any game, one side tends to have an advantage.
I have been running with PPC and Maggie's Drawers almost every night. We dominate. Like any team game if you can get an entire team together you can beat the randoms pretty easily.
Playing mostly the engineer class I can give some tips that I have learned.