Interview: A Video Game Star and His Less-Than-Stellar Pay

supergg2k

Shared on Thu, 05/22/2008 - 11:32

From the New York Times:

"His face still isn’t famous, but [Michael] Hollick’s voice and gait have moved into the pop culture firmament recently as those of Niko Bellic, the sardonic, textured Balkan criminal at the heart of Grand Theft Auto IV, the acclaimed gangster fantasy that has become the fastest-selling game to date. Produced by Rockstar Games and its corporate parent, Take-Two Interactive Software, the game has generated at least $600 million in sales over the last three weeks.

Yet even as “Saturday Night Live” has spoofed the Niko character, even as Mr. Hollick’s voice has been heard in tens of millions of homes in advertisements broadcast during “American Idol” and the N.B.A. playoffs, even as fans have flocked to his MySpace page, his triumph has been bittersweet.

That’s because Mr. Hollick was paid only about $100,000 over roughly 15 months between late 2006 and early this year for all of his voice acting and motion-capture work on the game, with zero royalties or residuals in sight, he said."

The article is an interesting read because it highlights an imbalance in how video game actors are compensated for their performances. Had Michael been cast in GTA the movie, he would be very well off considering the $600 million in sales the game has had.

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