halfway to my first prestige level (paragon, whatever)
loot is better. crafted weapons are better. color coding is better. repair costs are better. creatures don't seem too weak or underpowered which I was afraid of from the patch notes. my act 2 goblin is gone :( skills don't seem drastically over or under powered. Perhaps Diablo 3 is now out of beta.
I'll play it sometime in the future, transformers also dropped today and that's on my immediate play list. I'll read the battle.net forums though and see how people specifically WDs think of it.
Alternator died in the SVT on the way home.....but by god I made it. Just getting started in it, but seems like a good way to "kill" quite a few hours.
halfway thru paragon 2, was able to zerg my way thru act 3 with mf gear until seigebreaker. better drops for sure, got a quiver with 240 vit and 141 dex on it...not great quiver but high #s compared to previous. repair cost lowering makes the zerging not too bad with the elites. good changes imo, and i did see some new set and legend gear in trade chat, legends and sets are no longer turdstyle.
I was able to take down 2-3 elites packs by myself without too much trouble in Act I inferno. That was not something that happened pre-patch. Plan on doing some more play time today and tonight.
we should run act one MF gear...see what the drops are like, id think pretty decent from what ive seen so far, and mob difficulty is basically same as running solo now, that helps. ima go thru act 1 and 2 see if drops actually differ much from acts, id like to see some decent 61-62s in act 1.
Downloading now.
what could they possibly have to make better....moar DPS!
another hour and ill see what the fuss is about. loot will still blow im sure.
I should be on around 8est if anyone is looking to party up.
yakshavinday#1345
I'll be playing tonight as well.
Picking up D3 after work tonight.
halfway to my first prestige level (paragon, whatever)
loot is better. crafted weapons are better. color coding is better. repair costs are better. creatures don't seem too weak or underpowered which I was afraid of from the patch notes. my act 2 goblin is gone :( skills don't seem drastically over or under powered. Perhaps Diablo 3 is now out of beta.
I'll play it sometime in the future, transformers also dropped today and that's on my immediate play list. I'll read the battle.net forums though and see how people specifically WDs think of it.
Alternator died in the SVT on the way home.....but by god I made it. Just getting started in it, but seems like a good way to "kill" quite a few hours.
halfway thru paragon 2, was able to zerg my way thru act 3 with mf gear until seigebreaker. better drops for sure, got a quiver with 240 vit and 141 dex on it...not great quiver but high #s compared to previous. repair cost lowering makes the zerging not too bad with the elites. good changes imo, and i did see some new set and legend gear in trade chat, legends and sets are no longer turdstyle.
I was able to take down 2-3 elites packs by myself without too much trouble in Act I inferno. That was not something that happened pre-patch. Plan on doing some more play time today and tonight.
we should run act one MF gear...see what the drops are like, id think pretty decent from what ive seen so far, and mob difficulty is basically same as running solo now, that helps. ima go thru act 1 and 2 see if drops actually differ much from acts, id like to see some decent 61-62s in act 1.
Time to clean the dust of my Monk :D
2 full runs act 1 with base MF of 206 or so....nothing worth noting. act 2 tnite.