And with that, another Bulletin comes to a close. Oh, and one more thing: to celebrate less than two weeks out, there will be a Super Jackpot present in every playlist in Halo: Reach until launch. We upped your chances of hitting it ever so slightly (and by ever so slightly, I mean a significant amount), so get yourself some credits, and hopefully that helmet you've been eyeing in the Armory. 11 days, my friends, 11 days...
I have to say that the list of Forge objects is a little disappointing. I had hoped for some more large-size objects, but it looks like we'll be getting all the same stuff that we got in Reach. I am still wondering about the large flat surfaces that we were promised. That's what we need to make large maps. At least we still have Coliseum Walls and Large Braces.
Also a couple of significant exclusions in the list of vehicles - there are no Falcons or Revenants. I wanted to do a Falcon-heavy map in Halo 4, but that will not be possible now.
The most interesting things here are the new map-specific objects - especially the "Station" parts on Impact. Impact will likely be a popular map for forging. I'm sure I'll be making a Station map of my own at some point.
I have to say that the list of Forge objects is a little disappointing. I had hoped for some more large-size objects, but it looks like we'll be getting all the same stuff that we got in Reach. I am still wondering about the large flat surfaces that we were promised. That's what we need to make large maps. At least we still have Coliseum Walls and Large Braces.
Also a couple of significant exclusions in the list of vehicles - there are no Falcons or Revenants. I wanted to do a Falcon-heavy map in Halo 4, but that will not be possible now.
The most interesting things here are the new map-specific objects - especially the "Station" parts on Impact. Impact will likely be a popular map for forging. I'm sure I'll be making a Station map of my own at some point.
FYI. Bs angel did say the list was missing some items. I guess we'll find out what they are soon.
I have to say that the list of Forge objects is a little disappointing. I had hoped for some more large-size objects, but it looks like we'll be getting all the same stuff that we got in Reach. I am still wondering about the large flat surfaces that we were promised. That's what we need to make large maps. At least we still have Coliseum Walls and Large Braces.
Also a couple of significant exclusions in the list of vehicles - there are no Falcons or Revenants. I wanted to do a Falcon-heavy map in Halo 4, but that will not be possible now.
The most interesting things here are the new map-specific objects - especially the "Station" parts on Impact. Impact will likely be a popular map for forging. I'm sure I'll be making a Station map of my own at some point.
I found this list of the known available Forge objects for H4. I don't know how complete it is but it appears to have most things covered.
I have to say that the list of Forge objects is a little disappointing. I had hoped for some more large-size objects, but it looks like we'll be getting all the same stuff that we got in Reach. I am still wondering about the large flat surfaces that we were promised. That's what we need to make large maps. At least we still have Coliseum Walls and Large Braces.
Also a couple of significant exclusions in the list of vehicles - there are no Falcons or Revenants. I wanted to do a Falcon-heavy map in Halo 4, but that will not be possible now.
The most interesting things here are the new map-specific objects - especially the "Station" parts on Impact. Impact will likely be a popular map for forging. I'm sure I'll be making a Station map of my own at some point.
I found this list of the known available Forge objects for H4. I don't know how complete it is but it appears to have most things covered.
I have to say that the list of Forge objects is a little disappointing. I had hoped for some more large-size objects, but it looks like we'll be getting all the same stuff that we got in Reach. I am still wondering about the large flat surfaces that we were promised. That's what we need to make large maps. At least we still have Coliseum Walls and Large Braces.
Also a couple of significant exclusions in the list of vehicles - there are no Falcons or Revenants. I wanted to do a Falcon-heavy map in Halo 4, but that will not be possible now.
The most interesting things here are the new map-specific objects - especially the "Station" parts on Impact. Impact will likely be a popular map for forging. I'm sure I'll be making a Station map of my own at some point.
I found this list of the known available Forge objects for H4. I don't know how complete it is but it appears to have most things covered.
http://www.youtube.com/watch?v=LrrzyoAjel0&feature=player_embedded
Nice video. It nice to seeing someone who knows how to play well.
Super jackpots galore in MM.
I have to say that the list of Forge objects is a little disappointing. I had hoped for some more large-size objects, but it looks like we'll be getting all the same stuff that we got in Reach. I am still wondering about the large flat surfaces that we were promised. That's what we need to make large maps. At least we still have Coliseum Walls and Large Braces.
Also a couple of significant exclusions in the list of vehicles - there are no Falcons or Revenants. I wanted to do a Falcon-heavy map in Halo 4, but that will not be possible now.
The most interesting things here are the new map-specific objects - especially the "Station" parts on Impact. Impact will likely be a popular map for forging. I'm sure I'll be making a Station map of my own at some point.
I found this list of the known available Forge objects for H4. I don't know how complete it is but it appears to have most things covered.
http://derflatulator.com/halo4-forge/
I get a 404 error trying to look at that site
http://www.halo4ger.com/
I always do more with less, I was born that way.