The Halo Bulletin: 10.25.12

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#1 Thu, 10/25/2012 - 17:29
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The Halo Bulletin: 10.25.12

I do not know what is in it yet. Fill your boots.

The Halo Bulletin: 10.25.12

Thu, 10/25/2012 - 17:36
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Sat, 10/27/2012 - 10:31 (Reply to #2)
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OMGaLaserPewPew wrote:

http://www.youtube.com/watch?v=LrrzyoAjel0&feature=player_embedded

 

Nice video. It nice to seeing someone who knows how to play well. 

Thu, 10/25/2012 - 17:53
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Super jackpots galore in MM.

 

And with that, another Bulletin comes to a close. Oh, and one more thing: to celebrate less than two weeks out, there will be a Super Jackpot present in every playlist in Halo: Reach until launch. We upped your chances of hitting it ever so slightly (and by ever so slightly, I mean a significant amount), so get yourself some credits, and hopefully that helmet you've been eyeing in the Armory. 11 days, my friends, 11 days...
 

Fri, 10/26/2012 - 09:39
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I have to say that the list of Forge objects is a little disappointing. I had hoped for some more large-size objects, but it looks like we'll be getting all the same stuff that we got in Reach. I am still wondering about the large flat surfaces that we were promised. That's what we need to make large maps. At least we still have Coliseum Walls and Large Braces.

 

Also a couple of significant exclusions in the list of vehicles - there are no Falcons or Revenants. I wanted to do a Falcon-heavy map in Halo 4, but that will not be possible now.

 

The most interesting things here are the new map-specific objects - especially the "Station" parts on Impact. Impact will likely be a popular map for forging. I'm sure I'll be making a Station map of my own at some point.

Fri, 10/26/2012 - 11:02 (Reply to #5)
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BCyclops wrote:

I have to say that the list of Forge objects is a little disappointing. I had hoped for some more large-size objects, but it looks like we'll be getting all the same stuff that we got in Reach. I am still wondering about the large flat surfaces that we were promised. That's what we need to make large maps. At least we still have Coliseum Walls and Large Braces.

 

Also a couple of significant exclusions in the list of vehicles - there are no Falcons or Revenants. I wanted to do a Falcon-heavy map in Halo 4, but that will not be possible now.

 

The most interesting things here are the new map-specific objects - especially the "Station" parts on Impact. Impact will likely be a popular map for forging. I'm sure I'll be making a Station map of my own at some point.

FYI. Bs angel did say the list was missing some items. I guess we'll find out what they are soon.

Sat, 10/27/2012 - 12:35 (Reply to #6)
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BCyclops wrote:

I have to say that the list of Forge objects is a little disappointing. I had hoped for some more large-size objects, but it looks like we'll be getting all the same stuff that we got in Reach. I am still wondering about the large flat surfaces that we were promised. That's what we need to make large maps. At least we still have Coliseum Walls and Large Braces.

 

Also a couple of significant exclusions in the list of vehicles - there are no Falcons or Revenants. I wanted to do a Falcon-heavy map in Halo 4, but that will not be possible now.

 

The most interesting things here are the new map-specific objects - especially the "Station" parts on Impact. Impact will likely be a popular map for forging. I'm sure I'll be making a Station map of my own at some point.

 

I found this list of the known available Forge objects for H4.  I don't know how complete it is but it appears to have most things covered.

http://derflatulator.com/halo4-forge/ 

Mon, 10/29/2012 - 07:17 (Reply to #7)
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Silent Hunter65 wrote:

BCyclops wrote:

I have to say that the list of Forge objects is a little disappointing. I had hoped for some more large-size objects, but it looks like we'll be getting all the same stuff that we got in Reach. I am still wondering about the large flat surfaces that we were promised. That's what we need to make large maps. At least we still have Coliseum Walls and Large Braces.

 

Also a couple of significant exclusions in the list of vehicles - there are no Falcons or Revenants. I wanted to do a Falcon-heavy map in Halo 4, but that will not be possible now.

 

The most interesting things here are the new map-specific objects - especially the "Station" parts on Impact. Impact will likely be a popular map for forging. I'm sure I'll be making a Station map of my own at some point.

 

I found this list of the known available Forge objects for H4.  I don't know how complete it is but it appears to have most things covered.

http://derflatulator.com/halo4-forge/ 

 

I get a 404 error trying to look at that site

Mon, 10/29/2012 - 08:14 (Reply to #8)
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KamakazeTaco wrote:

Silent Hunter65 wrote:

BCyclops wrote:

I have to say that the list of Forge objects is a little disappointing. I had hoped for some more large-size objects, but it looks like we'll be getting all the same stuff that we got in Reach. I am still wondering about the large flat surfaces that we were promised. That's what we need to make large maps. At least we still have Coliseum Walls and Large Braces.

 

Also a couple of significant exclusions in the list of vehicles - there are no Falcons or Revenants. I wanted to do a Falcon-heavy map in Halo 4, but that will not be possible now.

 

The most interesting things here are the new map-specific objects - especially the "Station" parts on Impact. Impact will likely be a popular map for forging. I'm sure I'll be making a Station map of my own at some point.

 

I found this list of the known available Forge objects for H4.  I don't know how complete it is but it appears to have most things covered.

http://derflatulator.com/halo4-forge/ 

I get a 404 error trying to look at that site

All the Forge objects are listed in the Bulletin anyway. (Excepting a mysterious few).

Mon, 10/29/2012 - 13:25 (Reply to #9)
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KamakazeTaco wrote:

I get a 404 error trying to look at that site

 

http://www.halo4ger.com/

Tue, 10/30/2012 - 08:05
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I always do more with less, I was born that way.

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