TMCC - H2A Lockout announced
#1
Thu, 08/28/2014 - 10:27
TMCC - H2A Lockout announced
Pretty picture comparisons.
http://www.gamespot.com/articles/check-out-halo-master-chief-collections-remastered/1100-6421959/
Pretty picture comparisons.
http://www.gamespot.com/articles/check-out-halo-master-chief-collections-remastered/1100-6421959/
How Dare 343 change the spawn location of the plasma. That spawns there for a reason.
We'll see how they tweak it to make it different.
The article also mentions that the "dynamic elements" added to the maps can be disabled in Forge.
I like Lockout and all of the announced H2A maps just as much as the next guy but I was kind of hoping we get some maps that weren't remade in the other Halo games. Oh well, if it's a good map, then it's a good map.
It's going to be a terrible map. Serious map flow problems that can't quite be fixed by Forging. Halo ultra-skilled players are going to desert it faster than rats on a sinking ship. Something to look forward to.
http://youtu.be/TtcTwVhfLQY
Looks like one of the "dynamic elements" is dropping a huge chunk of ice on BR3...
I saw something about some cover on elbow as well, as a dynamic element.
I wonder if it resets during the game. They didn't in Waterworks, did they?