State of Decay
#1
Wed, 06/05/2013 - 06:10
State of Decay
This just hit the XBL Marketplace this morning. The developers hope that this will do well so they can fund a zombie survival mmo. Right now the game is only single-player, but there are talks of adding a MP mode via a patch at a later date.
If you're not familiar with this game, you can see the review for it here:
http://www.ign.com/articles/2013/06/05/state-of-decay-review
I have been watching this one. I plan to DL it. I like the open world thing AND that it is an XBLA title at that price.
Same
I am 6 hours into the game and don't wanna put it down. It has its fair share of bugs but they are easily overlooked(mostly clipping and frame rate slow down). Best $20 I have spent in a long time.
Only got to play about an hour but its awesome so far.
This game would be perfect for co op
I guess they are thinking about adding MP if the game does well, and from what I hear, this is a spring board of sorts that would lead to a zombie mmo. I played for a couple hours last night and enjoyed it.
Yeah, co-op was cut due to time. They hope to be able to add it at a later time. They also hope to follow up State of Decay with a massively multiplayer online sequel
Nice
Also found some combat tips on gamefaqs, thought I would share
Some are obvious, some (especially controller move lists) I wasn't aware of
* Keep a backup weapon on you always!
* This is more a personal preference, but I generally designate a character as a firearms character or melee character. I find guns pretty bad in an apocalyptic situation, so I don't use them. I save them for the folks at base.
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MELEE MOVE LIST
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The Left Bumper modifies just about EVERYTHING in terms of combat! Keep that in mind.
* A when weapon is drawn and close to a zombie = Leaping Slash
* LB + A = Dropkick. Try to make sure you are moving TOWARDS the zombie when you do this or you'll dropkick at the air and make a fool out of yourself.
* B = Defense , kind of a weaving duck.
* LB + B + Direction = Combat Roll , gets you out of a tight spot.
* LB + B (Stationary) = Powerhouse only moves. These must be unlocked with Powerhouse rating of 5. You can choose a SUPLEX or a Double Kill. The Suplex is GREAT for one on one fights, allowing you to instakill a light enemy (Normal Zombies and Screamers) by using the move, then tapping Y to trigger a flapjack slam onto the ground that busts open their heads. The double head smash is good for groups of zombies, obviously. Killing 2 birds with 1 stone. Did I mention these moves consume like .... barely any stamina?
* Y = Kick , Powerhouse characters can unlock a SPARTAN KICK that is executed by HOLDING Y
* LB + Y = Shove. Not that strong. Powerhouse characters can Unlock a STRONGER Push that always knocks enemies down. You can only unlock the Spartan Kick OR The Strong Push, not both.
* LB + Y on a Downed Enemy = Insta-kill.
* X = Standard Melee attack, can be chained.
* LB + X = Power attack. Somewhat spammable.
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COMBAT TACTICS
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* LB+A --> LB+Y (Drop Kick to Finisher ) = This puppy is GREAT for new characters. Low stamina consumption and a FAST kill. Anybody can do this!
* There are multiple states a zombie can be quick killed in. Prone, Hunched, and Crouched. Heavy weapons sometimes put enemies into the crouched position on their first few shots, making them excellent tools for powerhouse characters to use.
* If an ally is getting swarmed by zombies, get in there and help - FAST - Your priority is to disperse that crowd. Combat rolling into the group will bump them up a little bit. At that point you need to start eliminating zombies.
* If you're in a confined space and can't see crap, GET OUT OF THE CONFINED SPACE. A Combat roll will get you where you need to go.
* If you are going to be facing more than 5 zombies at a time, and you HAVE to fight them, pop a snack and get to work. The snack will give you instant stamina regen for a small amount of time, giving you the extra energy you need to get the job done. While your stamina bar is highlighted, it will not deplete, so move fast.
* VS Screamers - They're the jerks with no arms. KILL FIRST. They'll alert hordes, so there is your incentive right there. They die relatively easy. You can suplex - flapjack them for an instant kill, as well.
* VS Ferals - Power attack the CRAP out of them , keep them staggered. If they stay staggered they can't do squat against you. Heavy Weapons work great for this.
* VS Exploders - Wave at them then combat roll as they explode, avoid the gas cloud.
* VS Big Guys - DODGE and Either Firebomb them, or get a car and drive over them. If you HAVE to melee them , power attack and dodge.
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Cool thanks! Just started.
I think the best way to describe it is the game simulates events that have happened since the last time you quit. Food has been eaten, medical and ammo supplies have depleted somewhat etc... You always have some concerns to start with, as opposed to picking up right where you left off.
You should take a look at CrypticCat's blog. He has a few good posts about the game.
I hear the latest update broke the game and you have to totally start over to start finding anything useful again.
Loving this game. Heard via twitter a little bit ago that MP is very doubtful though.
Not sure of your feelings towards IGN, but there is a pretty extensive Wiki guide over there.
http://www.ign.com/wikis/state-decay
Question though...I am really only a few hours into the game, but do melee weapons seem to be difficult to come across? I've had to bare hand it a number of times to conserve ammo.
Just make sure you scavenge everywhere. Go into a house and check all the cabinets, I've got tons of melee weapons just from that.
And here's a tip. If you find a place that has a resource you like, for example the bar across town from the church usually has about 12 molotovs when I go in there make sure you leave at least one source in the building alone, don't loot it. That way when you return the next day, everything will be restocked. If you loot every container in a building all you'll get is an empty building.