XBOX ONE informational links

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Fri, 06/07/2013 - 10:30 (Reply to #61)
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Azuredreams wrote:

 

 

Also, they have now canceled all one on one interviews, http://www.neogaf.com/forum/showthread.php?t=578534

http://newsfeed.time.com/2013/06/06/prism-by-the-numbers-a-guide-to-the-governments-secret-internet-data-mining-program/

HAHAHAHA....so sorry but I mean this is just too funny. Again have to reference those tinfoil hat comments from you guys. I mean....BWAHAHAHAHAHAHAHAHAHAHAHAHA. 

 

And here's where you start looking crazy, Azure.  That graphic you posted is seriously alarmist and has nothing to do with Xbox.

Fri, 06/07/2013 - 05:58
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The only thing I can see is using the ability to play on your friends X box might be the same as playing on the X box in the kids room? If that works, then the "up to 10 family members" thing might fly.

As for Multiple copies of games, that's always been that way, not a game changer there. I hope Autarch's M$ stock doesn't fall to far this year, he's really working it.

As for the tin foil hats, you have The Data mining of phone and internet back to '07, you have reporters records by teh AG, and from Europe, we have reports of our own NSA and Verizon...Too many for anything to be a coincidence.

Microsoft can say all they want about data, intent and design, but what happens when the government shows up and hands them a super secret supeona?

Well that won't happen!

Ask Facebook, Google, Verizon etc....

As paranoid as this sounds, and it sounds batshit crazy, it's out there already and it would appear to be a real issue...

Fri, 06/07/2013 - 07:10
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So if the One can't connect to the internet for any reason Games will not run but, you can still watch TV, Films etc...Gee thanks. Funny thing is I can already do that,

Fri, 06/07/2013 - 09:27
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If you use a telephone, have a bank account, use anything that has a magnetic strip, the internet, or ever leave your house...you're being spied on. We have all sacrified privacy for cost savings, convenience, and access to modern technology.

It's not Xbox One's fault.

 

 

Fri, 06/07/2013 - 10:00 (Reply to #65)
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TDrag27 wrote:

If you use a telephone, have a bank account, use anything that has a magnetic strip, the internet, or ever leave your house...you're being spied on. We have all sacrified privacy for cost savings, convenience, and access to modern technology.

It's not Xbox One's fault.

This is so true and a fact you all need to be reminded of.

GPS's in our phones and in our cars can track us anywhere.

Cameras on corners of streets and inside store can identify us and then lead anyone who's interested in following us wherever we go.

The GOVERNEMNT has had programs in place to look for key words that you either say over a phone or text. The same applies to your email.

Microsoft and Apple software has been in your computer for decades now. How long have cameras in laptops and desktop monitors been integrated into them? If somone wants to watch you they can.

We as a people have accepted this little by little since most of us were children. Don't act like you don't know it now, you can see it easily in retrospect.

The government has done this in the name of security and honestly they are right for doing it. In doing so they have worked with companies to implement this under the guise of convinience.

Microsoft and others have done all this in the name of making it convinient for us as product owners. We're bitching about it now when we should have done this long ago.

Our lives are no longer private.

 

 

 

Fri, 06/07/2013 - 10:07
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TDrag27 wrote:

If you use a telephone, have a bank account, use anything that has a magnetic strip, the internet, or ever leave your house...you're being spied on. We have all sacrified privacy for cost savings, convenience, and access to modern technology.

It's not Xbox One's fault.

I didn't say that.

Can no one read?

I said, "what happens when the government shows up and hands them a super secret supeona?"

What part of that says it's XBox One's fault, and by that I assume you mean Microsoft's fault.

Fri, 06/07/2013 - 10:46 (Reply to #67)
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Oldschool 2o4f wrote:

TDrag27 wrote:

If you use a telephone, have a bank account, use anything that has a magnetic strip, the internet, or ever leave your house...you're being spied on. We have all sacrified privacy for cost savings, convenience, and access to modern technology.

It's not Xbox One's fault.

I didn't say that.

Can no one read?

I said, "what happens when the government shows up and hands them a super secret supeona?"

What part of that says it's XBox One's fault, and by that I assume you mean Microsoft's fault.

 

I didn't say you said that. It's my general contribution to the privacy theme of this thread. 

But thank you for giving me the opportunity to use this...Found it on Pinterest. :)

 

Fri, 06/07/2013 - 10:11
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TANK wrote:

From reddit:

 

Sorry TANK, these are bullet points designed to put concern if not fear into peoples minds. Not to be taken as straight out fact.

 

Fri, 06/07/2013 - 10:14
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These things (Phones bank cards etc) can monitor where you are, assuming it's you driving the car, and you with your phone/card. To some extent they can hint at what your doing. None identify who is in your living room, what they are doing and when they are there. This is a far higher level of potential personal observation than we have seen before. Any idea that can not or will not be used by hackers, advertisers or indeed governments is head in the sand. Every other technology has been, without exception. Still a games machine that wont play games when my internet goes down is of no use to me anyway, so not something I need to worry about.

Fri, 06/07/2013 - 10:22 (Reply to #70)
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KnightofRedemption wrote:

Still a games machine that wont play games when my internet goes down is of no use to me anyway, so not something I need to worry about.

Realistically if your internet connection goes down for 24 hours your going to be far more upset with your ISP than you will with M$. Or you have bigger problems like your electricity is out due to major weather issues.

Fri, 06/07/2013 - 10:37 (Reply to #71)
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KuruptU4Fun1976 wrote:

KnightofRedemption wrote:

Still a games machine that wont play games when my internet goes down is of no use to me anyway, so not something I need to worry about.

Realistically if your internet connection goes down for 24 hours your going to be far more upset with your ISP than you will with M$. Or you have bigger problems like your electricity is out due to major weather issues.

True.  Also any phone can share enough internet to connect for a server ping.

 

The only thing I really care about in all the negative info here is this:  I can't lend my games to my two friends locally who I swap with.  I can't rent games.  This is a huge money issue, and one that will make me play much, much less games.  If every game either has to be $60 to play it, or taken from a friend for good, then that's a SHIT SHOW.

Fri, 06/07/2013 - 10:37 (Reply to #72)
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KuruptU4Fun1976 wrote:

KnightofRedemption wrote:

Still a games machine that wont play games when my internet goes down is of no use to me anyway, so not something I need to worry about.

Realistically if your internet connection goes down for 24 hours your going to be far more upset with your ISP than you will with M$. Or you have bigger problems like your electricity is out due to major weather issues.

Wrong, internet outages are a fact of life where I live, and indeed for many people in rural areas, yes it's irritating but a device that will not do it's job because it cannot check to see if I am suddenly doing something I shouldn't is of no use to me. Simple fact and there are no ifs or buts or maybes.

Fri, 06/07/2013 - 10:44 (Reply to #73)
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Didn't they say at one point or another that it will be left up to the devs/pubs to whether or not that SP games can be played without the need to connect to the internet within 24 hours?

Fri, 06/07/2013 - 10:53 (Reply to #74)
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KnightofRedemption wrote:

KuruptU4Fun1976 wrote:

KnightofRedemption wrote:

Still a games machine that wont play games when my internet goes down is of no use to me anyway, so not something I need to worry about.

Realistically if your internet connection goes down for 24 hours your going to be far more upset with your ISP than you will with M$. Or you have bigger problems like your electricity is out due to major weather issues.

Wrong, internet outages are a fact of life where I live, and indeed for many people in rural areas, yes it's irritating but a device that will not do it's job because it cannot check to see if I am suddenly doing something I shouldn't is of no use to me. Simple fact and there are no ifs or buts or maybes.

 

You mean like a phone?  #jailbreak

Fri, 06/07/2013 - 10:18
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KuruptU4Fun1976 wrote:

Sorry TANK, these are bullet points designed to put concern if not fear into peoples minds. Not to be taken as straight out fact.

 

Most of that has been stated on the M$ site, just not condensed, or spun negatively. It looks fairly accurate to me?

Fri, 06/07/2013 - 10:40
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The full paragraph on the Kinect sensor

You are in control of when Kinect sensing is On, Off or Paused: If you don’t want the Kinect sensor on while playing games or enjoying your entertainment, you can pause Kinect. To turn off your Xbox One, just say “Xbox Off.” When the system is off, it’s only listening for the single voice command -- “Xbox On,” and you can even turn that feature off too. Some apps and games may require Kinect functionality to operate, so you’ll need to turn it back on for these experiences.

The full paragraph on lending or renting games

Access your entire games library from any Xbox One—no discs required: After signing in and installing, you can play any of your games from any Xbox One because a digital copy of your game is stored on your console and in the cloud.  So, for example, while you are logged in at your friend’s house, you can play your games.

All you'd really have to do to subvert this is put your GT on their Xbox.

Trade-in and resell your disc-based games: Today, some gamers choose to sell their old disc-based games back for cash and credit. We designed Xbox One so game publishers can enable you to trade in your games at participating retailers.  Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games.

It's not stopping you from trading away your games, though if somone chooses to buy it they have to pay a fee that supports the publisher and in turn their developers.

Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once.

Really, how often are you going to trade or lend games to someone you've known for less than 30 days, or if they just bought an Xbox/ Live account this could be a bit frustrating. This also promotes publishers and devs to create demos for games to pique interest in their product.

NO INDEPENDANT GAME SHOPS

As far as I've known M$ has never published stats about how much we as gamers spend on indie games. So realistically the reason for this is there is simply not enough profit in it to make it worthwhile for them or the indies. I've personally only ever bought 1 game at $4, and I've played it for all of 2 weeks.

Fri, 06/07/2013 - 11:03 (Reply to #77)
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KuruptU4Fun1976 wrote:

Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once.

Really, how often are you going to trade or lend games to someone you've known for less than 30 days, or if they just bought an Xbox/ Live account this could be a bit frustrating. This also promotes publishers and devs to create demos for games to pique interest in their product.

NO INDEPENDANT GAME SHOPS

As far as I've known M$ has never published stats about how much we as gamers spend on indie games. So realistically the reason for this is there is simply not enough profit in it to make it worthwhile for them or the indies. I've personally only ever bought 1 game at $4, and I've played it for all of 2 weeks.

1) My two good friends borrow and lend games between us all the time, if it's something we want to try out and to save money.  This won't be possible (except for say "splitting" a game cost).  I could buy a single player game for $60, get all achievements and make sure I never want to play it again, and then sell it to my friend for $30.  Therefore splitting the cost.  But what if both want to play the game?  Draw straws?  However with all the season passes and later DLC, no one is going to want to get rid of games they like because they'll have to pay full price again for them.

2) Huh?  No independent physical stores.  That's not "indie games."  Honestly I don't know of a store that isn't Gamestop and I live in Chicago.  Except for one retro gaming shop that only sells old old stuff.

Fri, 06/07/2013 - 11:22 (Reply to #78)
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Shadow wrote:

KuruptU4Fun1976 wrote:

Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once.

Really, how often are you going to trade or lend games to someone you've known for less than 30 days, or if they just bought an Xbox/ Live account this could be a bit frustrating. This also promotes publishers and devs to create demos for games to pique interest in their product.

NO INDEPENDANT GAME SHOPS

As far as I've known M$ has never published stats about how much we as gamers spend on indie games. So realistically the reason for this is there is simply not enough profit in it to make it worthwhile for them or the indies. I've personally only ever bought 1 game at $4, and I've played it for all of 2 weeks.

1) My two good friends borrow and lend games between us all the time, if it's something we want to try out and to save money.  This won't be possible (except for say "splitting" a game cost).  I could buy a single player game for $60, get all achievements and make sure I never want to play it again, and then sell it to my friend for $30.  Therefore splitting the cost.  But what if both want to play the game?  Draw straws?  However with all the season passes and later DLC, no one is going to want to get rid of games they like because they'll have to pay full price again for them.

2) Huh?  No independent physical stores.  That's not "indie games."  Honestly I don't know of a store that isn't Gamestop and I live in Chicago.  Except for one retro gaming shop that only sells old old stuff.

I'm far more concerned about how M$ will deal with my Gamefly subscription. The only way I can really think this would work is if my GF account were directly linked to my GT. Then my Xbox would know what games I have out and automatically provide authorizations to play it, if I trade it in those are disabled. Or since it's already on my HDD I can buy it from GF (and get the box for it) or buy the auth for a digital download and play it that way immediately.

Fri, 06/07/2013 - 11:33 (Reply to #79)
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KuruptU4Fun1976 wrote:

Shadow wrote:

KuruptU4Fun1976 wrote:

Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once.

Really, how often are you going to trade or lend games to someone you've known for less than 30 days, or if they just bought an Xbox/ Live account this could be a bit frustrating. This also promotes publishers and devs to create demos for games to pique interest in their product.

NO INDEPENDANT GAME SHOPS

As far as I've known M$ has never published stats about how much we as gamers spend on indie games. So realistically the reason for this is there is simply not enough profit in it to make it worthwhile for them or the indies. I've personally only ever bought 1 game at $4, and I've played it for all of 2 weeks.

1) My two good friends borrow and lend games between us all the time, if it's something we want to try out and to save money.  This won't be possible (except for say "splitting" a game cost).  I could buy a single player game for $60, get all achievements and make sure I never want to play it again, and then sell it to my friend for $30.  Therefore splitting the cost.  But what if both want to play the game?  Draw straws?  However with all the season passes and later DLC, no one is going to want to get rid of games they like because they'll have to pay full price again for them.

2) Huh?  No independent physical stores.  That's not "indie games."  Honestly I don't know of a store that isn't Gamestop and I live in Chicago.  Except for one retro gaming shop that only sells old old stuff.

I'm far more concerned about how M$ will deal with my Gamefly subscription. The only way I can really think this would work is if my GF account were directly linked to my GT. Then my Xbox would know what games I have out and automatically provide authorizations to play it, if I trade it in those are disabled. Or since it's already on my HDD I can buy it from GF (and get the box for it) or buy the auth for a digital download and play it that way immediately.

I'm worried the same about the Redbox next door.

However, what I think will happen is - post launch, Gamefly and Redbox will strike deals to do download rentals.  OR Xbox will do their own.

Fri, 06/07/2013 - 10:42
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As an adult, if my Internet connection is down for multiple days at a time I would definitely have higher priorities than Halo 15 matchmaking at that time.

Things like, dangerous weather, calling the ISP, or worrying about food because the electricity is out and the fridge isn't cool would be a MUCH higher priority for me than being bummed because I wanted to play Halo while this was happening.

 

Privacy and law have been around for a while.  I have no concern whatsoever even if the NSA is able to legally gain information on console use.  I have no reason to be concerned by that at all.  If I were a felon or terrorist then I would be concerned.  I just am completely unable to care if data is pulled from a court order that includes some bit of information from my Xbox.  Why would I ever care?  Even if the government looks through all my financial records, watches my gameplay, and listens to my phone calls I still have no reason to be concerned at all.  None.  Now they know I rarely use needler in Halo 15!  Hide the children.

 

Family plan now allows up to 10 family members to use the same games on any xbox one console, not even just one or multiples in the same house.  I already quoted this above and linked to the source.

 

I'm very much going to enjoy release day purchases of games digitally which saves time and gas money from driving to a retail store.

I still haven't seen any issue that actually has an impact on me as a non-terrorist consumer.  YMMV

Fri, 06/07/2013 - 11:02 (Reply to #81)
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Autarch wrote:
Family plan now allows up to 10 family members to use the same games on any xbox one console, not even just one or multiples in the same house.  I already quoted this above and linked to the source.

I'm very much going to enjoy release day purchases of games digitally which saves time and gas money from driving to a retail store.

A) has this been confirmed?  Can I add my best friends as "family" so they can be in my 10 members and play my games?

B) As long as there are not extra incentives for preordering at Amazon/Gamestop/etc I'll probably download most of mine. Unless the "family" thing is easier with discs.

Fri, 06/07/2013 - 11:05 (Reply to #82)
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Shadow wrote:

Autarch wrote:
Family plan now allows up to 10 family members to use the same games on any xbox one console, not even just one or multiples in the same house.  I already quoted this above and linked to the source.

I'm very much going to enjoy release day purchases of games digitally which saves time and gas money from driving to a retail store.

A) has this been confirmed?  Can I add my best friends as "family" so they can be in my 10 members and play my games?

B) As long as there are not extra incentives for preordering at Amazon/Gamestop/etc I'll probably download most of mine. Unless the "family" thing is easier with discs.

The second part of A hasn't been detailed.  However, yes what I said is confirmed.

http://news.xbox.com/2013/06/license

Give your family access to your entire games library anytime, anywhere: Xbox One will enable new forms of access for families. Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games.  You can always play your games, and any one of your family members can be playing from your shared library at a given time.

Fri, 06/07/2013 - 11:17 (Reply to #83)
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Autarch wrote:

Shadow wrote:

Autarch wrote:
Family plan now allows up to 10 family members to use the same games on any xbox one console, not even just one or multiples in the same house.  I already quoted this above and linked to the source.

I'm very much going to enjoy release day purchases of games digitally which saves time and gas money from driving to a retail store.

A) has this been confirmed?  Can I add my best friends as "family" so they can be in my 10 members and play my games?

B) As long as there are not extra incentives for preordering at Amazon/Gamestop/etc I'll probably download most of mine. Unless the "family" thing is easier with discs.

The second part of A hasn't been detailed.  However, yes what I said is confirmed.

http://news.xbox.com/2013/06/license

Give your family access to your entire games library anytime, anywhere: Xbox One will enable new forms of access for families. Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games.  You can always play your games, and any one of your family members can be playing from your shared library at a given time.

Well, I hope you can have a "family" that didn't all happen to register on the same original box.  Otherwise that could be an issue.

Fri, 06/07/2013 - 11:18 (Reply to #84)
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Shadow wrote:

Well, I hope you can have a "family" that didn't all happen to register on the same original box.  Otherwise that could be an issue.

Yeah, I agree.  It doesn't make logical sense to limit it to that considering children get old enough to play with their family, people get married etc

I'm also sure it'll have to be a biderictional thing.  So one person can't be someone's family member and not the other way too.

Fri, 06/07/2013 - 11:36 (Reply to #85)
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Autarch wrote:

Shadow wrote:

Well, I hope you can have a "family" that didn't all happen to register on the same original box.  Otherwise that could be an issue.

Yeah, I agree.  It doesn't make logical sense to limit it to that considering children get old enough to play with their family, people get married etc

I'm also sure it'll have to be a biderictional thing.  So one person can't be someone's family member and not the other way too.

yeah maybe.... i hope so.  I assume once you add someone you can't remove them - since they're "family".  But what if a family member dies....

Fri, 06/07/2013 - 11:43 (Reply to #86)
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Shadow wrote:

Autarch wrote:

Shadow wrote:

Well, I hope you can have a "family" that didn't all happen to register on the same original box.  Otherwise that could be an issue.

Yeah, I agree.  It doesn't make logical sense to limit it to that considering children get old enough to play with their family, people get married etc

I'm also sure it'll have to be a biderictional thing.  So one person can't be someone's family member and not the other way too.

yeah maybe.... i hope so.  I assume once you add someone you can't remove them - since they're "family".  But what if a family member dies....

My guess - when an Xbox Live account is deleted, meaning it can no longer be used ever again, then that account is also removed from friends lists and family list.

 

As far as rental services, if third party and not Microsoft ones are supported I don't see why it could not be through an App on the Xbox itself.  Faster than mail anyways.

Fri, 06/07/2013 - 11:43 (Reply to #87)
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Shadow wrote:

Autarch wrote:

Shadow wrote:

Well, I hope you can have a "family" that didn't all happen to register on the same original box.  Otherwise that could be an issue.

Yeah, I agree.  It doesn't make logical sense to limit it to that considering children get old enough to play with their family, people get married etc

I'm also sure it'll have to be a biderictional thing.  So one person can't be someone's family member and not the other way too.

yeah maybe.... i hope so.  I assume once you add someone you can't remove them - since they're "family".  But what if a family member dies....

You'll have to put in a written cancelation request with proof of death certificate... It's M$, why would they not make it a hassle?

Fri, 06/07/2013 - 11:48 (Reply to #88)
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KuruptU4Fun1976 wrote:

You'll have to put in a written cancelation request with proof of death certificate... It's M$, why would they not make it a hassle?

Much better to make it easy for people to claim someone died and then get that persons account deleted right?

Fri, 06/07/2013 - 12:58 (Reply to #89)
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Autarch wrote:

KuruptU4Fun1976 wrote:

You'll have to put in a written cancelation request with proof of death certificate... It's M$, why would they not make it a hassle?

Much better to make it easy for people to claim someone died and then get that persons account deleted right?

You're both wrong...the Kinect sensor will have witnessed the death and reported it back to MS before you could send in the death certificate anyhow.

 

laugh

Fri, 06/07/2013 - 13:08 (Reply to #90)
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JohnnyHustler wrote:

Autarch wrote:

KuruptU4Fun1976 wrote:

You'll have to put in a written cancelation request with proof of death certificate... It's M$, why would they not make it a hassle?

Much better to make it easy for people to claim someone died and then get that persons account deleted right?

You're both wrong...the Kinect sensor will have witnessed the death and reported it back to MS before you could send in the death certificate anyhow.

 

laugh

Better yet, after sensing the lack of heart beat, it'll post on facebook to notify all your next of kin.

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