Greygeek
Shared on Thu, 04/03/2008 - 16:20A Woman's Prerogative...
...is to change her mind. We finished Eternal Sonata. Everything I said about the beautiful look of the game still stands, and I still really like the hybrid turn-based/real time combat system! However, the story was a big disappointment, repetitive, predictable, and very heavy handed on moralizing. The battles also grew repetitive because there wasn't enough variety in monster types. Optimistically, I have high hopes that the same game engine and graphics style will be used in future games with better story lines and a bigger diversity of enemies.
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