Xbox One unveiled on May 21

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Fri, 05/24/2013 - 17:44 (Reply to #481)
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Fitzy wrote:

There is this constant mention of all this great stuff at a lower price, now correct me if I'm wrong and I'm pretty sure that will happen the price of this machine has not been announced by Microsoft as of yet. Therefore all this talk of a low price is pure speculation no matter the source. I have read many different prices ranging from €400 up to €800 personally I would think the €800 is a bit on the high side. If its released at €300 I will be first inline,  €400 seems fair but I would have to think about it anything over that will result in me waiting for a price drop. 

Just because someone doesn't agree with you  doesn't mean they are wrong, just saying.

Fitzy, get back to the Forza forums quickly, you'll get eaten alive in this thread!

Fri, 05/24/2013 - 18:00 (Reply to #482)
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Parcells2 wrote:

Fitzy wrote:

There is this constant mention of all this great stuff at a lower price, now correct me if I'm wrong and I'm pretty sure that will happen the price of this machine has not been announced by Microsoft as of yet. Therefore all this talk of a low price is pure speculation no matter the source. I have read many different prices ranging from €400 up to €800 personally I would think the €800 is a bit on the high side. If its released at €300 I will be first inline,  €400 seems fair but I would have to think about it anything over that will result in me waiting for a price drop. 

Just because someone doesn't agree with you  doesn't mean they are wrong, just saying.

Fitzy, get back to the Forza forums quickly, you'll get eaten alive in this thread!

Awww c'mon Parcells I don't get out much, anyway you can't make me . So there, na na na na nah...

Fri, 05/24/2013 - 18:07 (Reply to #483)
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Fitzy wrote:

Parcells2 wrote:

Fitzy wrote:

There is this constant mention of all this great stuff at a lower price, now correct me if I'm wrong and I'm pretty sure that will happen the price of this machine has not been announced by Microsoft as of yet. Therefore all this talk of a low price is pure speculation no matter the source. I have read many different prices ranging from €400 up to €800 personally I would think the €800 is a bit on the high side. If its released at €300 I will be first inline,  €400 seems fair but I would have to think about it anything over that will result in me waiting for a price drop. 

Just because someone doesn't agree with you  doesn't mean they are wrong, just saying.

Fitzy, get back to the Forza forums quickly, you'll get eaten alive in this thread!

Awww c'mon Parcells I don't get out much, anyway you can't make me . So there, na na na na nah...

Alright then but we both can't be here so Parcells is out. See you after E3 or thereabouts.

 

Fri, 05/24/2013 - 17:36
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kinect 2.0 "standby" mode.

Yes, MS says at this point kinect 2.0 is not spying on you. 

But you see, Kinect 2 has IR "night vision" as well as regular optics - so theoretically, it CAN spy on you in your sleep in a pitch dark room.

they can change what and when  it records and reports AT ANY TIME!

all you need to do is click "Accept" on the XBone fine print terms of service where it says something like:

You consent and agree that Microsoft may access, disclose, or preserve information associated with your use of the services, including (without limitation) your personal information and content, or information that Microsoft acquires about you through your use of the services (such as IP address or other third-party information) when Microsoft forms a good faith belief that doing so is necessary (a) to comply with applicable law or to respond to legal process from competent authorities; (b) to enforce this agreement or protect the rights or property of Microsoft or our customers; or (c) to help prevent a loss of life or serious physical injury to anyone.

 

AGAIN, you should be careful until you read ALL THE FINE PRINT !

and maybe get your lawyer friend to translate what it says into plain language for you.

 

Fri, 05/24/2013 - 18:24
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Xbox One and used games
 
Over the past few days, we have been reading comments and message boards following the Xbox One announcement. There are a few questions regarding used games. I wanted to clarify and provide this official statement:
 
The ability to trade in and resell games is important to gamers and to Xbox. Xbox One is designed to support the trade in and resale of games. Reports about our policies for trade in and resale are inaccurate and incomplete. We will disclose more information in the near future.
 
Fri, 05/24/2013 - 18:49
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Alright people...I have given fair warning.  Stop the tit for tat responses.

 

It is fine if people do no want to by the XB1 and rather play on a PC..

It is fine if you do no want to buy a gamiing PC and play on the XB1..

It is fine if you think "x" group is going to spy on you via Kinect 2.0..

It is fine if you do not think "x" group is going to spy on you via Kinect 2.0...

It is fine for all the other god damn area's that I have missed saying it is fine for.

Chill out...final warning.

 

And if that was not clear enough for you vulgar lanuage waring: [SPOILER]I AM ONE FUCKING CUNT HAIR AWAY FROM LOCKING THIS BITCH!!! FUCKING CHILL!![/SPOILER]

Fri, 05/24/2013 - 19:12
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This link has some information about Xbox One.  The last two bits cover Red Ring of Death and an interesting part about the architecture:

http://tech.fortune.cnn.com/2013/05/23/6-things-you-didnt-know-about-the...

 

Xbox has a Siri too?  http://www.polygon.com/2013/5/24/4361974/the-xbox-one-can-talk-to-you-wi...

Fri, 05/24/2013 - 20:55
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Fri, 05/24/2013 - 21:57
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hmmm.  seems non-intrusive.  Seems like it's more to stop piracy that was rampant with jtag hacked boxes with the 360.

Sat, 05/25/2013 - 00:15
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jtags are really no longer an issue.  Once your jtag connects to xbox live, your console is banned within a couple hours.  So if you pirate games on a jtag'd 360, you can only play them offline.  M$ will never be able to stop pirating.  Guarantee the xbox1 will be hacked before it is officially released (someone will get ahold of one somehow), especially with it very similar to the pc in terms of coding.   

Sat, 05/25/2013 - 09:24
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According to the architecture video here: http://news.xbox.com/xboxreveal

Skype calls can be made or received from people not on an Xbox One console.  Someone on their computer can video chat with you while you're on Xbox One.

Also in that video, the new smartglass capability allows the Xbox One to render games and send them to Smartglass.  Think PS4's game streaming to Vita ability, but with every mobile device Smartglass works on instead of needing to buy a Vita.

Sat, 05/25/2013 - 11:50 (Reply to #492)
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Autarch wrote:

According to the architecture video here: http://news.xbox.com/xboxreveal

Skype calls can be made or received from people not on an Xbox One console.  Someone on their computer can video chat with you while you're on Xbox One.

Also in that video, the new smartglass capability allows the Xbox One to render games and send them to Smartglass.  Think PS4's game streaming to Vita ability, but with every mobile device Smartglass works on instead of needing to buy a Vita.

That would be neat if you wanted to play in another room or just while someone else was using the TV, and could prop up a tablet to play with your controller.

Sat, 05/25/2013 - 09:41
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With the smartglass thing it does not surprise me as they will be trying to copying the ps4 best bits.
Sat, 05/25/2013 - 11:50 (Reply to #494)
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CProRacing wrote:
With the smartglass thing it does not surprise me as they will be trying to copying the ps4 best bits.

pretty sure it's not copying if both are being developed at the same time and released at the same time.

Sat, 05/25/2013 - 14:01 (Reply to #495)
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Shadow wrote:

CProRacing wrote:
With the smartglass thing it does not surprise me as they will be trying to copying the ps4 best bits.

pretty sure it's not copying if both are being developed at the same time and released at the same time.

Sat, 05/25/2013 - 15:40
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Backwards compatibility is out the window. Probably your gamerscore too, not really sure what Penello is saying here:

"We've learned. We learned through the first one. We've learned through doing the Xbox S console. There truly was a blank slate from that perspective. And then you go back and you have to ask yourself certain other questions. Do I want my achievements and gamerscore to come over? Is there a benefit to changing that? Unless it was significant, no. Backward compatibility ends up being one of the things that's really tough. To deliver the performance that we needed, we had to switch architectures, and that was just going to make backward compatibility impossible. Not because we didn't have that on the list of things that we would have liked to carry over. Without a doubt, the conceiving of this product was truly a blank slate. When you start to fill in the blanks, that's when you start asking yourself the questions about where are the right places to carry things over."

 

It's from a very interesting article here:

http://www.gamesindustry.biz/articles/2013-05-22-xbox-one-building-a-console-with-the-right-amount-of-microsoft-thrown-in

Interesting... Another question of mine that I never see answered anywhere, with the push for more Kinect control, where does that leave disabled people? (like me, lol)

 

Sat, 05/25/2013 - 15:46 (Reply to #497)
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CrypticCat wrote:

Backwards compatibility is out the window. Probably your gamerscore too, not really sure what Penello is saying here:

"We've learned. We learned through the first one. We've learned through doing the Xbox S console. There truly was a blank slate from that perspective. And then you go back and you have to ask yourself certain other questions. Do I want my achievements and gamerscore to come over? Is there a benefit to changing that? Unless it was significant, no. Backward compatibility ends up being one of the things that's really tough. To deliver the performance that we needed, we had to switch architectures, and that was just going to make backward compatibility impossible. Not because we didn't have that on the list of things that we would have liked to carry over. Without a doubt, the conceiving of this product was truly a blank slate. When you start to fill in the blanks, that's when you start asking yourself the questions about where are the right places to carry things over."

 

It's from a very interesting article here:

http://www.gamesindustry.biz/articles/2013-05-22-xbox-one-building-a-console-with-the-right-amount-of-microsoft-thrown-in

Interesting... Another question of mine that I never see answered anywhere, with the push for more Kinect control, where does that leave disabled people? (like me, lol)

Four days ago: http://www.ign.com/articles/2013/05/21/gamerscore-will-port-over-to-xbox...

I think what they were saying is there was no benifit to have achievements and gamerscore NOT come over.  Having backwards compatibility is much more difficult, costly, and could have an impact on the console.

 

Your last question is very interesting to me.  While it can be used seated, some people have a voice related disability.  Will they be able to turn on the console?  Many games can be enjoyed just fine today with a controller even if a person is unable to hear or speak.  Is that going to continue on Xbox One?

It's an extremely important point you brought up.  Definitely worth discussion, and I haven't seen any information officially that would shed light on it.

Sat, 05/25/2013 - 15:59 (Reply to #498)
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Autarch wrote:

CrypticCat wrote:

blah blah blah

Four days ago: http://www.ign.com/articles/2013/05/21/gamerscore-will-port-over-to-xbox...

I think what they were saying is there was no benifit to have achievements and gamerscore NOT come over.  Having backwards compatibility is much more difficult, costly, and could have an impact on the console.

 

Your last question is very interesting to me.  While it can be used seated, some people have a voice related disability.  Will they be able to turn on the console?  Many games can be enjoyed just fine today with a controller even if a person is unable to hear or speak.  Is that going to continue on Xbox One?

It's an extremely important point you brought up.  Definitely worth discussion, and I haven't seen any information officially that would shed light on it.

I think that BWC is very important, because it shaves off a good amount of early adapters with huge libraries. The shelflife of consolegames has become as long as the lifecycle of the console you're using. In my perception that's a bad thing. And that Penello is saying that we should hang on to our 360s... it's sending me a mixed signal.

Well sitting down is not a problem for most disabled people. I'm talking about people like me who can't raise their arms over their head anymore, for instance. I can't play kinect-native games.

Sat, 05/25/2013 - 16:05 (Reply to #499)
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CrypticCat wrote:

Autarch wrote:

CrypticCat wrote:

blah blah blah

Four days ago: http://www.ign.com/articles/2013/05/21/gamerscore-will-port-over-to-xbox...

I think what they were saying is there was no benifit to have achievements and gamerscore NOT come over.  Having backwards compatibility is much more difficult, costly, and could have an impact on the console.

 

Your last question is very interesting to me.  While it can be used seated, some people have a voice related disability.  Will they be able to turn on the console?  Many games can be enjoyed just fine today with a controller even if a person is unable to hear or speak.  Is that going to continue on Xbox One?

It's an extremely important point you brought up.  Definitely worth discussion, and I haven't seen any information officially that would shed light on it.

I think that BWC is very important, because it shaves off a good amount of early adapters with huge libraries. The shelflife of consolegames has become as long as the lifecycle of the console you're using. In my perception that's a bad thing. And that Penello is saying that we should hang on to our 360s... it's sending me a mixed signal.

Well sitting down is not a problem for most disabled people. I'm talking about people like me who can't raise their arms over their head anymore, for instance. I can't play kinect-native games.

I agree completely with that first bit.  Plus, did you know Microsoft recently said they are expecting 25 million more Xbox 360 sales while Xbox One is out?

Backwards compatibility is one thing that would help drive consoles to be traded in towards a new console.  The games could still be played, but Microsoft would have enjoyed more market share with their new system.  They didn't do that though...

The first Kinect didn't have much at all for people who couldn't stand.  Sitting didn't work well with it.  This one peopel can sit, but there are definitely ways where it could be far worse in a variety of ways as you brought up.  I hope there is still the option to turn on the console with a controller button, and I'm sure people who are physically unable to say the words "Xbox On" would agree.

They have a lot to address.  I think what you brought up is one of the most important topics that they haven't addressed yet.

Sun, 05/26/2013 - 09:18 (Reply to #500)
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[quote=CrypticCat]

I think that BWC is very important, because it shaves off a good amount of early adapters with huge libraries. The shelflife of consolegames has become as long as the lifecycle of the console you're using. In my perception that's a bad thing. And that Penello is saying that we should hang on to our 360s... it's sending me a mixed signal.[/quote]

What they're saying though, is they had to make the decision to stay with an architecture that was old and broken, or move on to a more universal and easier to program one.  And they chose to do that.  After that choice was made, it wasn't going to be possible for BWC, and that's just how it is.  Until very recently in gaming you could not play your old games on your new console, and it's going back to that.  It's really not a huge deal since they won't be making games for 360 for too much longer anyway, maybe 2-3 years tops and only major game ports I would think.  So, you can keep your 360 to play those.

Sat, 05/25/2013 - 15:56
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America's Finest News Source has a video about additional Xbox One functionality.

Sun, 05/26/2013 - 10:15
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Always on thing, it may be a necessity for cloud computing. I think you would have it on to render textures faster or for better game play so it may be something we wont mind once it happens. Like right now I hate it, but later it may be better game play. But if servers go out or they stop supporting older titles like EA did with its sports series.. Then we have a problem. If a new COD comes out and uses cloud computing, then 2 years they decide to stop supporting cloud computing on older titles.. There is gonna be an uproar. Are we renting a game or buying? how long before its put to rest?

Sun, 05/26/2013 - 10:45 (Reply to #503)
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Mailslinger74 wrote:

Always on thing, it may be a necessity for cloud computing. I think you would have it on to render textures faster or for better game play so it may be something we wont mind once it happens. Like right now I hate it, but later it may be better game play. But if servers go out or they stop supporting older titles like EA did with its sports series.. Then we have a problem. If a new COD comes out and uses cloud computing, then 2 years they decide to stop supporting cloud computing on older titles.. There is gonna be an uproar. Are we renting a game or buying? how long before its put to rest?

Another good point.

If I want to, I can still plug in my old Genesis, Dreamcast or Famicom and relive the old days with some nostalgia play. But everything you've bought for your 360 will be going up in smoke once the service for that box is finally pulled. That leaves a good point to ponder... is it actually worth dropping money on games once you have the Xbone?

What if MS wants to clean-slate again for the XBtwo? It was relatively easy to play your 180 games on the 360 if you wanted to, but with the Xbone, you'll be retiring your entire hobby to this date. You're expected to clean-slate too.

Somewhere in me there's the notion that if I'm going to set my money on fire, because I seem to hate money in the eyes of MS, I'm better off going to the red light district. That's wasting money too, but at least I get laid.

Sun, 05/26/2013 - 11:46 (Reply to #504)
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CrypticCat wrote:

Mailslinger74 wrote:

Always on thing, it may be a necessity for cloud computing. I think you would have it on to render textures faster or for better game play so it may be something we wont mind once it happens. Like right now I hate it, but later it may be better game play. But if servers go out or they stop supporting older titles like EA did with its sports series.. Then we have a problem. If a new COD comes out and uses cloud computing, then 2 years they decide to stop supporting cloud computing on older titles.. There is gonna be an uproar. Are we renting a game or buying? how long before its put to rest?

Another good point.

If I want to, I can still plug in my old Genesis, Dreamcast or Famicom and relive the old days with some nostalgia play. But everything you've bought for your 360 will be going up in smoke once the service for that box is finally pulled. That leaves a good point to ponder... is it actually worth dropping money on games once you have the Xbone?

 

And why is everything you bought for the 360 going up in smoke? The only thing that will be affected if the service is "pulled" is the MP parts of games. Firing up your 360 to get some nostalgia play will be no different from what you do now with your Dreamcast or Genesis

Sun, 05/26/2013 - 13:54 (Reply to #505)
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YEM wrote:

CrypticCat wrote:

Mailslinger74 wrote:

Always on thing, it may be a necessity for cloud computing. I think you would have it on to render textures faster or for better game play so it may be something we wont mind once it happens. Like right now I hate it, but later it may be better game play. But if servers go out or they stop supporting older titles like EA did with its sports series.. Then we have a problem. If a new COD comes out and uses cloud computing, then 2 years they decide to stop supporting cloud computing on older titles.. There is gonna be an uproar. Are we renting a game or buying? how long before its put to rest?

Another good point.

If I want to, I can still plug in my old Genesis, Dreamcast or Famicom and relive the old days with some nostalgia play. But everything you've bought for your 360 will be going up in smoke once the service for that box is finally pulled. That leaves a good point to ponder... is it actually worth dropping money on games once you have the Xbone?

 

And why is everything you bought for the 360 going up in smoke? The only thing that will be affected if the service is "pulled" is the MP parts of games. Firing up your 360 to get some nostalgia play will be no different from what you do now with your Dreamcast or Genesis

Don't sell off your 360, Yem. Your entire Arcade library is tied to it. Just saying. And no backwards compatibility for your hard-copy library. Basically, your 360 is your 360. Lock, stock and barrel. Your Xbone will be your Xbone. So, unless you go clean-slate like MS, you'll maintaining two systems.

Defend it all you want; it sounds weird to me. Eight years worth of investments you can't carry over and according to Pellemo, it's not really in the works too. Eventually, you'll run into 360-hardware scarcity because the damn thing isn't as sturdy as a Genesis. You'll need to replace stuff eventually. Most of the replies I see to this topic is short term thinking. Eventually, your 360 stuff will go up in smoke and by the time all 360 support is halted (talking 2017 there abouts, I read somewhere), you can't even get some of your money salvaged by selling the thing off.

Basically, by the time the Xbone drops, your 360 is on borrowed time, because if you really think that developers will continue to support the 360 well into 2017 you haven't learned much from the last gens. Even the blatant disregard for the PS3, their handhelds and everything Nintendo for the last seven years displayed by devs should tell you that 2017 is by todays standards very, very optimistic.

Sun, 05/26/2013 - 10:59
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What happens when Valve decides to not support Steam anymore and simply pulls the plug on the service?  Everyone who has bought games and DLC through it loses it all.  The 4,996,232 people online on steam right now while I'm typing must not be too concerned by it.

I can still boot up my old gamecube.  Except it isn't my old gamecube, it's one I bought recently.  My old one broke, and they don't manufacture them anymore.  Shouldn't Nintendo keep producing every console and game ever in case someone who bought a console fifty generations ago wants to play a game that came out decades ago?

 

Somehow I doubt Microsoft will decide one day to just turn off Xbox Live while still making new consoles or games.  It also seems Xbox 360 will continue to have Xbox Live through the Xbox One's lifetime.

So far there has been no official word of Microsoft kill switching Xbox 360, its games, or accessories.  Those will all work just as they do now on Xbox 360.  If you want to play games on it, play games on it.

Sun, 05/26/2013 - 11:11 (Reply to #507)
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Autarch wrote:

What happens when Valve decides to not support Steam anymore and simply pulls the plug on the service?  Everyone who has bought games and DLC through it loses it all.  The 4,996,232 people online on steam right now while I'm typing must not be too concerned by it.

Sorry for double post, but Steam has come out and said that if this ever does happen they will still be able to play their entire library of games period. Below is a pic of a response to a fellow Redditor about the issue. 

 

Sun, 05/26/2013 - 11:25 (Reply to #508)
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Azuredreams wrote:

Autarch wrote:

What happens when Valve decides to not support Steam anymore and simply pulls the plug on the service?  Everyone who has bought games and DLC through it loses it all.  The 4,996,232 people online on steam right now while I'm typing must not be too concerned by it.

Sorry for double post, but Steam has come out and said that if this ever does happen they will still be able to play their entire library of games period. Below is a pic of a response to a fellow Redditor about the issue. 

 

 

Yeah, I'd seen that before.  Which is why I'm not worried about Microsoft in a similar situation.  Unless Microsoft goes bankrupt in less than a day's time and their entire company disappears overnight, they could easily take measures to let people play their games.

I'm not sure on the system architecture stuff specifically, but I believe it might be more of a hardware thing than software.  Xbox 360 had to emulate the kind of hardware Xbox (the original) had in order for those games to run, and it also required each and every game to get a compatibility treatment instead of just one off the whole library.

Now, if the next Xbox after Xbox One is ALSO an x86 architecture, there wouldn't be this issue between those two.

Sun, 05/26/2013 - 11:37 (Reply to #509)
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Autarch wrote:

Yeah, I'd seen that before.  Which is why I'm not worried about Microsoft in a similar situation.  Unless Microsoft goes bankrupt in less than a day's time and their entire company disappears overnight, they could easily take measures to let people play their games.

I'm not sure on the system architecture stuff specifically, but I believe it might be more of a hardware thing than software.  Xbox 360 had to emulate the kind of hardware Xbox (the original) had in order for those games to run, and it also required each and every game to get a compatibility treatment instead of just one off the whole library.

Now, if the next Xbox after Xbox One is ALSO an x86 architecture, there wouldn't be this issue between those two.

While I understand some compatibility issues would needed to be addressed, I still see it as a money making ploy. The industry really needs some good press these days, and doing things like backward compatibility or using the same inputs for accessories so that they would work on both systems would alleviate a lot of the concerns customers like myself have about the new generation. 

It has been said before in this thread that I have left console gaming for good. That's not the case, and as I said in the first page of this thread I WANT to like this system. However, as a customer who doesn't have money to burn I'm VERY concerned about Microsoft's launch of this console thus far. 

Personally I'm optimistic about the used games conversation, because in my mind the ONLY reason not to come out and say what they plan on doing is that they have seen the error of their ways since the reveal and are now adjusting the system to accommodate it's customers. I personally think that if they don't, it will be the end of console gaming for not only myself but millions of users. 

Sun, 05/26/2013 - 14:24 (Reply to #510)
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Autarch wrote:

What happens when Valve decides to not support Steam anymore and simply pulls the plug on the service?  Everyone who has bought games and DLC through it loses it all.  The 4,996,232 people online on steam right now while I'm typing must not

When I returned to the PC, I did not do so before researching this. Steam, Origin (by proxy Bioware) and Square Shop have guaranteed availability in the event they halt their services. If at all.

It is best illustrated with Steam, that even allows you to redownload games you've bought years ago, which they no longer carry. (Just compare that to the money you've thrown at MS over the years.) I have a few games I can right now uninstall and redownload five years from now without a worry in the world.

The lisence I've bought to play those games will forever by mine. (Unless the dev of a specific title pulls the lisences)

Steam is not going anywhere. Not only do they offer the service to us gamers, but they have specific versions for the military and educational institutes for which they offer branch-specific software. Steam is much more than the 'they have the industry in a strangle-hold' company.

The best thing about Steam is that if I upgrade my computer, or even decide to go from Intel/Nvidia to AMD/Ati, I can just redownload my library, complete with all savestates I might have accumulated over the years. (Yes, even those for the games I have uninstalled two years ago.)

When I buy Steam, my money is only wasted by me not researching the game I'm interested in before buying it. It won't be wasted because my computer is brand-locked and my brand decides to go Risk-CPU.

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