I'm actually very surprised to see the Wii have such a high attach rate. For a while it was below 1.0 as people were buying Wii consoles but not buying games, and playing the one that came with only. It sure picked up from there.
Consoles sold at a loss need the high attach rates as part of the business plan. Wii didn't really need it, its just an added bonus of lovely cash.
I'm not disagreeing with what Nintendo is doing, they've found a great marketplace and the IP's that people come back to buy over and over.
It's just (to me) like watching Michael Bay (great movie maker) make another Transformers movie. I hope it rocks, I love the Transformers and his interpretation on it.
I am leery but hopeful of his TNMT movie knowing he's kinda trashing the universe they are created in.
But I'm hoping that with all the good movies Michael Bay has made,
He doesn'twake up and think one morning: "Hey I bet I can make an action flick out of TITANIC!!!"
Any guesses for which day in November will be Xbox One's date? My guess is 11/12/13, which is also a Tuesday and is of course fairly memorable as long as you use that date format ;)
11/5, 11/12, 11/19/ and 11/26 are the Tuesdays in November, but that doesn't mean it has to launch on one of those four dates of course.
OT a bit but why does a lot of stuff launch on a Tuesday EG DLC ect ect
Is it a sort of an American thing?
actually it is not just a gaiming thing, Movies and Music also fall under the "New releases on Tues" umbrella. Movie and music are usually cheaper on the release day compared to the rest of the week. It might have something to do with helping drive sales on what would typically be a slow business day.
As an obscure side note to that, New comic books are released on Wednesday's and at the comic shop I use to get my comics at, we got a 10% discount for buying them on release day.
But other then that obscure information I just spewed from my brain, I have no direct answer for you other then this NPR post I found during a google search.
Am I wrong here in perceiving a potential peer pressure and social bullying scene happening with this? These policies have social abuse written all over them.
I.E.
C'mon loan me a game. Please please.
I'll kill myself if you don't add me to your FL so I can play your game.
Put me on your FL so you can loan me BF 4. I know you have a copy you're not using today.
Hey everyone, add MrNobody to your FL because he's poor and can barely afford his ISP, HDTV,XB1 and XBL Gold.
If you don't loan games to me and my friends, I won't play with you!
I'm not sure if you meant Family List or Friends List because it wasn't written out in that post.
If some dude on the internet is begging to be my family, I remove from friends list.
If someone is begging to be on my friends list, that doesn't mean anything with loaning games.
Family sharing allows 10 or 11 people maximum. Friends list is unlimited but doesn't have those benefits.
Yes F&F list on your FL. I'm thinking of all the begging and peer pressure to put someone on your F&F list of 10. It's easy to say what we'll so if it happens but that isn't the way peer pressure works. It begins with norms gradually changing until it becomes acceptable to pressure someone to loan a game. I think it could get quite ugly. Especially with kids who want to fit in. Even with adults it could be a lot of pressure.
I'm not sure if you meant Family List or Friends List because it wasn't written out in that post.
If some dude on the internet is begging to be my family, I remove from friends list.
If someone is begging to be on my friends list, that doesn't mean anything with loaning games.
Family sharing allows 10 or 11 people maximum. Friends list is unlimited but doesn't have those benefits.
Yes F&F list on your FL. I'm thinking of all the begging and peer pressure to put someone on your F&F list of 10. It's easy to say what we'll so if it happens but that isn't the way peer pressure works. It begins with norms gradually changing until it becomes acceptable to pressure someone to loan a game. I think it could get quite ugly. Especially with kids who want to fit in. Even with adults it could be a lot of pressure.
how is that different than now? Same as loaning discs, just more convenient. Don't loan a digital game to someone you wouldn't loan a disc to.
I'm not sure if you meant Family List or Friends List because it wasn't written out in that post.
If some dude on the internet is begging to be my family, I remove from friends list.
If someone is begging to be on my friends list, that doesn't mean anything with loaning games.
Family sharing allows 10 or 11 people maximum. Friends list is unlimited but doesn't have those benefits.
Yes F&F list on your FL. I'm thinking of all the begging and peer pressure to put someone on your F&F list of 10. It's easy to say what we'll so if it happens but that isn't the way peer pressure works. It begins with norms gradually changing until it becomes acceptable to pressure someone to loan a game. I think it could get quite ugly. Especially with kids who want to fit in. Even with adults it could be a lot of pressure.
how is that different than now? Same as loaning discs, just more convenient. Don't loan a digital game to someone you wouldn't loan a disc to.
The big difference and the one I think can cause the problem, is distance. Now the beggars can be 3000 miles away and still borrow your game. Currently, people within reasonable physical range are the only ones that could be abusive and also loaning a disc to someone via mail is gifting more than a loan and probably can only be accomplished once.
Hypothetical situation. You are a member of 2lazy2work (fictional) and have been so for awhile. You value your gaming time with them. Member MrBrutishLowBrow knows what games you may own. He knows you don't play the Pornographers Revenge game anymore. He also has a PoorFriend that he wants you to add to your F&F so you can loan your game to him. Perhaps you simply ignore the request. After awhile, MrBrutishLowBrow notices you haven't loaned your game to his friend or even added him to your F&F. Now he takes to the forums where he berates for not loaning a game to his PoorFriend. He threatens to kick you out of 2lazy2work. He says a real man would loan a game. Other members of 2lazy2work, not wanting MrBrutishLowBrow to abuse them too, join in on your character assassination until either you give in or get out. Let's say you are easily coerced into loaning the game. As time goes by, you also begin to berate other people for not loaning a game because you want to solidify your 2lazy2work friendships and avoid abuse. The abusive circle continues and spreads to other groups.
The big difference and the one I think can cause the problem, is distance. Now the beggars can be 3000 miles away and still borrow your game. Currently, people within reasonable physical range are the only ones that could be abusive and also loaning a disc to someone via mail is gifting more than a loan and probably can only be accomplished once.
Hypothetical situation. You are a member of 2lazy2work (fictional) and have been so for awhile. You value your gaming time with them. Member MrBrutishLowBrow knows what games you may own. He knows you don't play the Pornographers Revenge game anymore. He also has a PoorFriend that he wants you to add to your F&F so you can loan your game to him. Perhaps you simply ignore the request. After awhile, MrBrutishLowBrow notices you haven't loaned your game to his friend or even added him to your F&F. Now he takes to the forums where he berates for not loaning a game to his PoorFriend. He threatens to kick you out of 2lazy2work. He says a real man would loan a game. Other members of 2lazy2work, not wanting MrBrutishLowBrow to abuse them too, join in on your character assassination until either you give in or get out. Let's say you are easily coerced into loaning the game. As time goes by, you also begin to berate other people for not loaning a game because you want to solidify your 2lazy2work friendships and avoid abuse. The abusive circle continues and spreads to other groups.
I think another scenario could be you want to fire up the Xbox one night and play "Call Of Battlefield Shooter 20" so you fire it up and it says you can't play now - Someone else on your family plan is playing that game. You call them up (assuming it will show you who's playing the game) and they say, "Can't let you play now. I'm in some good matches. Try tomorrow night, I don't think I'll play then."
So now you've just been locked out of a game you paid for by someone on your family plan.
I know that's probably a little extreme and it comes down to trusting who you're going to add to your plan if you add more than just family. I just see that as a possible scenario when you start to have multiple copies of games floating around and only one person can play at a time.
The big difference and the one I think can cause the problem, is distance. Now the beggars can be 3000 miles away and still borrow your game. Currently, people within reasonable physical range are the only ones that could be abusive and also loaning a disc to someone via mail is gifting more than a loan and probably can only be accomplished once.
Hypothetical situation. You are a member of 2lazy2work (fictional) and have been so for awhile. You value your gaming time with them. Member MrBrutishLowBrow knows what games you may own. He knows you don't play the Pornographers Revenge game anymore. He also has a PoorFriend that he wants you to add to your F&F so you can loan your game to him. Perhaps you simply ignore the request. After awhile, MrBrutishLowBrow notices you haven't loaned your game to his friend or even added him to your F&F. Now he takes to the forums where he berates for not loaning a game to his PoorFriend. He threatens to kick you out of 2lazy2work. He says a real man would loan a game. Other members of 2lazy2work, not wanting MrBrutishLowBrow to abuse them too, join in on your character assassination until either you give in or get out. Let's say you are easily coerced into loaning the game. As time goes by, you also begin to berate other people for not loaning a game because you want to solidify your 2lazy2work friendships and avoid abuse. The abusive circle continues and spreads to other groups.
I think another scenario could be you want to fire up the Xbox one night and play "Call Of Battlefield Shooter 20" so you fire it up and it says you can't play now - Someone else on your family plan is playing that game. You call them up (assuming it will show you who's playing the game) and they say, "Can't let you play now. I'm in some good matches. Try tomorrow night, I don't think I'll play then."
So now you've just been locked out of a game you paid for by someone on your family plan.
I know that's probably a little extreme and it comes down to trusting who you're going to add to your plan if you add more than just family. I just see that as a possible scenario when you start to have multiple copies of games floating around and only one person can play at a time.
The official MS page says "you can always play your games" - so I can only then think that it's you, plus one other person.
The official MS page says "you can always play your games" - so I can only then think that it's you, plus one other person.
but two people cannot play the game at the same time, according to everything that was said at the pressers, and all the media outlets that covered MS @ E3.
Am I wrong or isn't it true that you cannot play a game that someone else in your "Family" is playing at the same time? So what I'm asking is this sharing with your "Family" wont allow you and a friend to play multiplayer on your COD or Halo will it? If it does allow this, wouldn't that mean that the publishers are losing 9 purchases for every 1? I mean why would I buy a copy of COD and or Halo when someone in my "Family" already has it?
Am I wrong or isn't it true that you cannot play a game that someone else in your "Family" is playing at the same time? So what I'm asking is this sharing with your "Family" wont allow you and a friend to play multiplayer on your COD or Halo will it? If it does allow this, wouldn't that mean that the publishers are losing 9 purchases for every 1? I mean why would I buy a copy of COD and or Halo when someone in my "Family" already has it?
As far as I've seen the possibility is either the person who bought it plus one family member at once, or just any one person in the family plan at once.
I've not seen anything to indicate 10 or 11 at once on the single purchase though.
Xbox One allows you to share games with ten “family” members, but some details remain murky
I brought up the family sharing feature of the Xbox One during my recent conversation with Microsoft's Phil Spencer, and I stated that it's one of the nicer aspects of the console that not many people are talking about.
“You’re going to help us with that?” he asked. I'd love to, but trying to pin down exactly how the system will work has proved tricky.
Multiple people, but at the same time?
The idea is that ten people in your family group can all share your games. Think of it like a loaning system, but you're not loaning anyone a phyiscal product. If you're in my family group, you can play my games, and vice versa.
“I think the policy makes sense,” Spencer said. “It’s not ten different people all playing the game concurrently, but when you think about a real usage scenario, and we thought about it around a family, and I know certain people will create a family group of people that aren’t all part of the same family, and I do think that’s an advantage, and people will use that. I saw it on NeoGAF instantly, the Xbox Family creation threads, where people said 'Hey be a part of my family.'”
“No birth certificates will need to be sent in!” Spencer said when I asked if the service required a blood test. “I do think that’s an advantage of the ecosystem that we have.”
So that answers one question: Microsoft doesn't seem to care whether or not the ten people in the group are actually family members. They can be friends, roommates, boyfriends, girlfriends, your dog's groomer… you pick ten people, and you share games with them.
The question is how many people can play the game at the same time. Spencer told me he believed that two people can play one copy of a game concurrently, but he urged me to check Microsoft's official wording on the matter to be sure. This is what the licensing page states:
Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games. You can always play your games, and any one of your family members can be playing from your shared library at a given time.
So one family member can play a game at a time, but can I be playing the same game? If I buy one copy of a multiplayer title, can I play it in co-op with my son if I own two Xbox One systems?
“The only limitation, it seems, is that only one person can be playing the shared copy of a single game at any given time,” Ars Technica reported after speaking with Microsoft Xbox Chief Marketing and Strategy Officer Yusuf Mehdi. “All in all, this does sound like a pretty convenient feature that's more workable than simply passing discs around amongst friends who are actually in your area.”
Still, the ability to pool your games with up to ten “family members” is a geniune advantage of the Xbox One ecosystem. Even if only one person can be playing the game at a time, you gain access to every game the people on your family list own, allowing you to jump into new releases the second they get done with the game.
On the other hand, I'd hate to think that I need to call a friend or family member to tell them to stop playing a game I just bought so I can play my title. Many of these usage cases and limitations may not be explained clearly until the system is released and we can test these services for ourselves, but we'll keep digging to try to figure this one out.
I was tempted to troll the shit out of this thread, but I just don't have the energy. I'm going to drink a Monster and maybe I'll be back later with some snarky shit, but probably not. I don't seem to care as deeply as most folks here...but I would like to add that whatever Knight contributed to this conversation is probably wrong.
The family plan sounds like it could save a lot of money for those able to use it.
I don't disagree but I'm shocked that the developers/publishers are alright with the fact that every 10 people essentally only have to buy 1 copy of the game. Multiplayer titles like COD and Halo aren't worried I'm sure, but any single player or more casual game wouldn't require more than 1 out of 10 to buy a copy.
The family plan sounds like it could save a lot of money for those able to use it.
I don't disagree but I'm shocked that the developers/publishers are alright with the fact that every 10 people essentally only have to buy 1 copy of the game. Multiplayer titles like COD and Halo aren't worried I'm sure, but any single player or more casual game wouldn't require more than 1 out of 10 to buy a copy.
How do they feel today if 10 people pass a disc around when they are done with a single player game?
Well shit the bed. That takes care of the dilemma of sharing a game in the same household. My fiance and I share single player games because...shit...we live together so why buy 2 of the same single player game....unless its Borderlands or something we can play together. Then we buy 2.
So okay. I'm not totally hating this. And the fact that you can have 10 people all sharing each others games. I dig that as well. I've got a small circle of about 6 or 7 really close friends. That's cool.
Well shit the bed. That takes care of the dilemma of sharing a game in the same household. My fiance and I share single player games because...shit...we live together so why buy 2 of the same single player game....unless its Borderlands or something we can play together. Then we buy 2.
So okay. I'm not totally hating this. And the fact that you can have 10 people all sharing each others games. I dig that as well. I've got a small circle of about 6 or 7 really close friends. That's cool.
I agree and think that this may be Xbone's saving grace with the customers. Honestly if they would drop the 24 hour check in and allow rental companies like Gamefly I'd still be a Xbox customer.
I just don't think the devs and publishers have thought this through as it has huge potential to shoot them in the foot.
I also see a HUGE opportunity for abuse of this system to make money and manipulate people.
"Hey bro, I have ALL the new games on my account. $100 bucks and I'll add you to my family"
Quick question, what are the details about having 1 copy of gold cover multiple gamertags? Is that on multiple consoles in 1 house? Or just tags on 1 console.
Quick question, what are the details about having 1 copy of gold cover multiple gamertags? Is that on multiple consoles in 1 house? Or just tags on 1 console.
I am assuming (yes nothing concrete) that anyone under this magic 10/family/group tag will have "gold access" to at least games. With the exception of having a 3rd person trying to play the same game at the same time. I have seen nothing confirming or denying if the Magic 10 will have "gold access" to things like Hulu, netflix or Amazon.
Sorry I need to clarify. I don't think they'd share gold options among those 10 peeps with the games. What I mean is..... say I buy Live gold.....does that also cover my fiance if we have 2 separate Xbox Ones?
Or is it just your buying gold for that specific console, and whatever gamertags you have on that console are covered by gold?
I'm curious because it it came to the point where we got an Xbone, and we both wanted to use it, then later on we got a 2nd one and either she or I migrated my stuff to that 2nd Xbone, would the gold carry over or would I have to get gold for both consoles?
I knew the wii won as my Nan got one lol
I'm actually very surprised to see the Wii have such a high attach rate. For a while it was below 1.0 as people were buying Wii consoles but not buying games, and playing the one that came with only. It sure picked up from there.
Consoles sold at a loss need the high attach rates as part of the business plan. Wii didn't really need it, its just an added bonus of lovely cash.
I'm not disagreeing with what Nintendo is doing, they've found a great marketplace and the IP's that people come back to buy over and over.
It's just (to me) like watching Michael Bay (great movie maker) make another Transformers movie. I hope it rocks, I love the Transformers and his interpretation on it.
I am leery but hopeful of his TNMT movie knowing he's kinda trashing the universe they are created in.
But I'm hoping that with all the good movies Michael Bay has made,
He doesn'twake up and think one morning: "Hey I bet I can make an action flick out of TITANIC!!!"
[/sarcasm]
You mean a movie based off this book? ;)
http://www.amazon.com/Deck-The-Titanic-Unsinkable-Undead/dp/145210803X
Sadly, I'd probably watch it.
I got your point though by the way :P
Release date rumor action for PS4 - http://www.thegameeffect.com/news/ps4-release-date-leaked-by-supplier
11/26 if you don't want to read the article.
Any guesses for which day in November will be Xbox One's date? My guess is 11/12/13, which is also a Tuesday and is of course fairly memorable as long as you use that date format ;)
11/5, 11/12, 11/19/ and 11/26 are the Tuesdays in November, but that doesn't mean it has to launch on one of those four dates of course.
OT a bit but why does a lot of stuff launch on a Tuesday EG DLC ect ect
Is it a sort of an American thing?
I think it is a USA driven thing, but has something to do with week 1 sales being calculated starting that day rather than Sunday or Monday.
actually it is not just a gaiming thing, Movies and Music also fall under the "New releases on Tues" umbrella. Movie and music are usually cheaper on the release day compared to the rest of the week. It might have something to do with helping drive sales on what would typically be a slow business day.
As an obscure side note to that, New comic books are released on Wednesday's and at the comic shop I use to get my comics at, we got a 10% discount for buying them on release day.
But other then that obscure information I just spewed from my brain, I have no direct answer for you other then this NPR post I found during a google search.
Regarding the XB1 policy for loaning games.
http://news.xbox.com/2013/06/license
http://arstechnica.com/gaming/2013/06/microsoft-defends-the-xbox-ones-licensing-used-game-policies/
Am I wrong here in perceiving a potential peer pressure and social bullying scene happening with this? These policies have social abuse written all over them.
I.E.
C'mon loan me a game. Please please.
I'll kill myself if you don't add me to your FL so I can play your game.
Put me on your FL so you can loan me BF 4. I know you have a copy you're not using today.
Hey everyone, add MrNobody to your FL because he's poor and can barely afford his ISP, HDTV,XB1 and XBL Gold.
If you don't loan games to me and my friends, I won't play with you!
Join our Clan and share your games or don't join.
Now that is a depressingly likely scenario Deep.
I'm not sure if you meant Family List or Friends List because it wasn't written out in that post.
If some dude on the internet is begging to be my family, I remove from friends list.
If someone is begging to be on my friends list, that doesn't mean anything with loaning games.
Family sharing allows 10 or 11 people maximum. Friends list is unlimited but doesn't have those benefits.
how is that different than now? Same as loaning discs, just more convenient. Don't loan a digital game to someone you wouldn't loan a disc to.
The big difference and the one I think can cause the problem, is distance. Now the beggars can be 3000 miles away and still borrow your game. Currently, people within reasonable physical range are the only ones that could be abusive and also loaning a disc to someone via mail is gifting more than a loan and probably can only be accomplished once.
Hypothetical situation.
You are a member of 2lazy2work (fictional) and have been so for awhile.
You value your gaming time with them.
Member MrBrutishLowBrow knows what games you may own.
He knows you don't play the Pornographers Revenge game anymore.
He also has a PoorFriend that he wants you to add to your F&F so you can loan your game to him.
Perhaps you simply ignore the request.
After awhile, MrBrutishLowBrow notices you haven't loaned your game to his friend or even added him to your F&F.
Now he takes to the forums where he berates for not loaning a game to his PoorFriend.
He threatens to kick you out of 2lazy2work. He says a real man would loan a game.
Other members of 2lazy2work, not wanting MrBrutishLowBrow to abuse them too, join in on your character assassination until either you give in or get out.
Let's say you are easily coerced into loaning the game.
As time goes by, you also begin to berate other people for not loaning a game because you want to solidify your 2lazy2work friendships and avoid abuse.
The abusive circle continues and spreads to other groups.
I think another scenario could be you want to fire up the Xbox one night and play "Call Of Battlefield Shooter 20" so you fire it up and it says you can't play now - Someone else on your family plan is playing that game. You call them up (assuming it will show you who's playing the game) and they say, "Can't let you play now. I'm in some good matches. Try tomorrow night, I don't think I'll play then."
So now you've just been locked out of a game you paid for by someone on your family plan.
I know that's probably a little extreme and it comes down to trusting who you're going to add to your plan if you add more than just family. I just see that as a possible scenario when you start to have multiple copies of games floating around and only one person can play at a time.
The official MS page says "you can always play your games" - so I can only then think that it's you, plus one other person.
but two people cannot play the game at the same time, according to everything that was said at the pressers, and all the media outlets that covered MS @ E3.
Am I wrong or isn't it true that you cannot play a game that someone else in your "Family" is playing at the same time? So what I'm asking is this sharing with your "Family" wont allow you and a friend to play multiplayer on your COD or Halo will it? If it does allow this, wouldn't that mean that the publishers are losing 9 purchases for every 1? I mean why would I buy a copy of COD and or Halo when someone in my "Family" already has it?
As far as I've seen the possibility is either the person who bought it plus one family member at once, or just any one person in the family plan at once.
I've not seen anything to indicate 10 or 11 at once on the single purchase though.
Asked an answered. My Googlefu is strong!
http://penny-arcade.com/report/article/xbox-one-allows-you-to-share-games-with-ten-family-members-but-some-details
I brought up the family sharing feature of the Xbox One during my recent conversation with Microsoft's Phil Spencer, and I stated that it's one of the nicer aspects of the console that not many people are talking about.
“You’re going to help us with that?” he asked. I'd love to, but trying to pin down exactly how the system will work has proved tricky.
Multiple people, but at the same time?
The idea is that ten people in your family group can all share your games. Think of it like a loaning system, but you're not loaning anyone a phyiscal product. If you're in my family group, you can play my games, and vice versa.
“I think the policy makes sense,” Spencer said. “It’s not ten different people all playing the game concurrently, but when you think about a real usage scenario, and we thought about it around a family, and I know certain people will create a family group of people that aren’t all part of the same family, and I do think that’s an advantage, and people will use that. I saw it on NeoGAF instantly, the Xbox Family creation threads, where people said 'Hey be a part of my family.'”
“No birth certificates will need to be sent in!” Spencer said when I asked if the service required a blood test. “I do think that’s an advantage of the ecosystem that we have.”
So that answers one question: Microsoft doesn't seem to care whether or not the ten people in the group are actually family members. They can be friends, roommates, boyfriends, girlfriends, your dog's groomer… you pick ten people, and you share games with them.
The question is how many people can play the game at the same time. Spencer told me he believed that two people can play one copy of a game concurrently, but he urged me to check Microsoft's official wording on the matter to be sure. This is what the licensing page states:
So one family member can play a game at a time, but can I be playing the same game? If I buy one copy of a multiplayer title, can I play it in co-op with my son if I own two Xbox One systems?
“The only limitation, it seems, is that only one person can be playing the shared copy of a single game at any given time,” Ars Technica reported after speaking with Microsoft Xbox Chief Marketing and Strategy Officer Yusuf Mehdi. “All in all, this does sound like a pretty convenient feature that's more workable than simply passing discs around amongst friends who are actually in your area.”
Still, the ability to pool your games with up to ten “family members” is a geniune advantage of the Xbox One ecosystem. Even if only one person can be playing the game at a time, you gain access to every game the people on your family list own, allowing you to jump into new releases the second they get done with the game.
On the other hand, I'd hate to think that I need to call a friend or family member to tell them to stop playing a game I just bought so I can play my title. Many of these usage cases and limitations may not be explained clearly until the system is released and we can test these services for ourselves, but we'll keep digging to try to figure this one out.
I was tempted to troll the shit out of this thread, but I just don't have the energy. I'm going to drink a Monster and maybe I'll be back later with some snarky shit, but probably not. I don't seem to care as deeply as most folks here...but I would like to add that whatever Knight contributed to this conversation is probably wrong.
The family plan sounds like it could save a lot of money for those able to use it.
I don't disagree but I'm shocked that the developers/publishers are alright with the fact that every 10 people essentally only have to buy 1 copy of the game. Multiplayer titles like COD and Halo aren't worried I'm sure, but any single player or more casual game wouldn't require more than 1 out of 10 to buy a copy.
How do they feel today if 10 people pass a disc around when they are done with a single player game?
Well shit the bed. That takes care of the dilemma of sharing a game in the same household. My fiance and I share single player games because...shit...we live together so why buy 2 of the same single player game....unless its Borderlands or something we can play together. Then we buy 2.
So okay. I'm not totally hating this. And the fact that you can have 10 people all sharing each others games. I dig that as well. I've got a small circle of about 6 or 7 really close friends. That's cool.
I agree and think that this may be Xbone's saving grace with the customers. Honestly if they would drop the 24 hour check in and allow rental companies like Gamefly I'd still be a Xbox customer.
I just don't think the devs and publishers have thought this through as it has huge potential to shoot them in the foot.
I also see a HUGE opportunity for abuse of this system to make money and manipulate people.
"Hey bro, I have ALL the new games on my account. $100 bucks and I'll add you to my family"
Quick question, what are the details about having 1 copy of gold cover multiple gamertags? Is that on multiple consoles in 1 house? Or just tags on 1 console.
I am assuming (yes nothing concrete) that anyone under this magic 10/family/group tag will have "gold access" to at least games. With the exception of having a 3rd person trying to play the same game at the same time. I have seen nothing confirming or denying if the Magic 10 will have "gold access" to things like Hulu, netflix or Amazon.
so your guess is as good as mine.
Big worlds? Or simulating many http://www.polygon.com/2013/6/13/4427394/xbox-one-developers-team-up-nasa
Sorry I need to clarify. I don't think they'd share gold options among those 10 peeps with the games. What I mean is..... say I buy Live gold.....does that also cover my fiance if we have 2 separate Xbox Ones?
Or is it just your buying gold for that specific console, and whatever gamertags you have on that console are covered by gold?
I'm curious because it it came to the point where we got an Xbone, and we both wanted to use it, then later on we got a 2nd one and either she or I migrated my stuff to that 2nd Xbone, would the gold carry over or would I have to get gold for both consoles?