Everyone else has these stupid year-end lists and awards, so I thought I'd make one just for fun. "Shouldas" are things that didn't happen in games in 2006, but should have done. This list is non-scientific and completely from my own little brain. Feel free to boo, hiss, and add your own "Shouldas" in the comments.
Everyone else has these stupid year-end lists and awards, so I thought I'd make one just for fun. "Shouldas" are things that didn't happen in games in 2006, but should have done. This list is non-scientific and completely from my own little brain. Feel free to boo, hiss, and add your own "Shouldas" in the comments.
I actually suffered an attack of having too much to play! Between the 6-game Wii bundle, the 2-PS3 games, and the 6 or 7 games for Xmas, I was afraid to get inundated by newness. I'm told this is OCD, i.e.
I actually suffered an attack of having too much to play! Between the 6-game Wii bundle, the 2-PS3 games, and the 6 or 7 games for Xmas, I was afraid to get inundated by newness. I'm told this is OCD, i.e.
I finally beat Enchanted Arms (xbox360) last night. It felt like a relief. In a RPG, I call spots in the plot, where you must level-up in order to defeat Strong Creature X, Dead Spots. Enchanted Arms had a really huge dead spot right at the end. The presumed last encounter was so many levels harder than the 2nd-to-last encounter, that I had to go fight the good fight in the strongest dungeon I could stand for hours. At least there is a side-quest not mentioned in the plot that made levelling easier.
I finally beat Enchanted Arms (xbox360) last night. It felt like a relief. In a RPG, I call spots in the plot, where you must level-up in order to defeat Strong Creature X, Dead Spots. Enchanted Arms had a really huge dead spot right at the end. The presumed last encounter was so many levels harder than the 2nd-to-last encounter, that I had to go fight the good fight in the strongest dungeon I could stand for hours. At least there is a side-quest not mentioned in the plot that made levelling easier.